General Kaboom wrote:Did I forget something or any ideas for additional animations?
Some AI for the zombies would be nice...
I started working on a simple test AI, went for zombie for the sake of them being dumb so no need for advanced group tactics and taking cover intelligently etc. Even that proved to be a challenge, I never really got very far with the AI. It's a must for any zombie mod though, so my thread might come in handy: viewtopic.php?f=314&t=84957
Zombie AI should really be the first thing you get your hands on when starting a zombie mod/game. It's absolutely needed for satisfactory gameplay, you can always add in more weapons and advanced features once you've got a core zombie gameplay that's actually fun and challenging. Even attack animations and such are really low-priority.
There's a bunch of zombie games in development, many of them open-world MMO. Maybe it's the success of DayZ, or just sheer coincidence but seems that just now zombie games are going viral like an infection... http://dayzmod.com/
(going to be a stand-alone title)http://thewarz.com/http://undeadlabs.com/class3/
Additionally, The Last of Us is apparently a kind of a survival horror game against zombie-like (fungus-infected) enemies. Not open world though. There's a Wii U reboot of a game called "Zombi" in the works as well: http://zombiu.ubi.com/zombi/en-us/home/index.aspx/