Originally posted by Havoksage
I'm thinking about giving all the smoke collision physics, which will mean it fills rooms and stuff like gas, but it may be too system intensive...
Originally posted by Cry-Alex
moved to the mods section
Originally posted by Shletten
This is the mod I was waiting for, Crysis has the best particles I have seen so far but they can still be improved, since the release I get more and more used to them and I lost that ''oh ha!'' factor. So yep I was really desiring for a kind modder to make that mod.
I am really glad you did it HavokSage, best of luck! :]
1- Is it going to be a mod launched from the mods directory?
2- In the editor the trees make wood splinters when they break apart but they don't do it in-game, will you work on that? *Don't add only more dust, that would be regretful for a mod that aims to improve the particles.
3- Are the gunshot smokes redone too? The water splashes? The car explosions?
Well I may sound a little too curious but trust me that's the mod I wanted to do but simply hadn't the patience for... :tongue:
HavokSage, see my thread about that tree-breaking problem. Trees breaking is better in the editor
seems like everything works but the fire on foilage for some reason is invisible and all u can see is heat wave things and the gore...lol but other than that its so good lol...