*Fire System; when an explosion is close to a house or vegitation, fires will start and eventually die down.
*Fire now damages the player and AI.
*Smoke stays for much longer after explosions.
*Enhanced battle dust; Smoke forms across no mans land.
*More 3d Particle Physics, Wood splinters, rocks, bits of concrete. All behave with realistic physics and are generated when Buildings, trees, etc are shot/exploded.
*New Blood effects, more splatter
*Explosion effects optimized for better performance
*LAW rockets form trails of smoke (Like in Killzone 2 Preview Videos)
*Lots more that I've forgotten
can i test V2 Happy