Hello to anyone still interested in this thread. I'm new into modding this classic PC game and have almost everything up and running, save for the two most important parts to me; dynamic depth of field via flowgraphs, and of course, Puppy's amazing looking Reli2 TOD mod.
My problem is that I can't get both of them working together at the same time...if I install his Reli2 mod and run the game, it looks as it should. Upon going into the Crysis Sandbox2 editor and loading up the autofocus depth of field with an area trigger, then exporting that and playing the game, I noticed the DoF worked properly, but all traces of the Reli2 mod were gone...it's as if the editor wrote over Reli2 with the default TOD. If I re-install Reli2, the dynamic DoF disappears completely and I'm back to square one. When I try to add his .TOD file in the editor along side the DoF flowgraph, I see the results in the editor, and export to engine with everything working when I Ctrl+G. As soon as I go into the actual game, however, the DoF remains working, but the TOD is gone completely.
So my question is...how do I get Reli2's TOD's AND a custom flowgraph for auto-focus depth of field working simultaneously. Am I missing a step in the level editor for implementing a TOD file? Am I not copying over the correct level files, or not opening the right ones to add the DOF to in the editor? Any help would be greatly appreciated!