A game engine based application proof of concept for the usability of CryEngine as a platform for business tools. This concept focuses on the application of CryEngine for Architectural Visualization presentation.
It is capable of the following presentation functions:
- Parameterized Time and Speed of Day
- FOV Increase / Decrease
- 3D Anaglpyh Increase / Decrease
- Rotation on all axis
- Cut, Duplicate, Paste and Delete
- Material / Grey Render Toggle
- Scale Increase/ Decrease
Manual - http://www.moddb.com/mods/rtc-real-time-construct
Automatic (Recommended) - http://www.desura.com/mods/rtc-real-time-construct
The presentation application is controlled by an Xbox 360 Controller and supports only 32bit at present.
Research Materials surrounding this project will be made available in a few weeks
Night Time - With Optimised Lights
Help Menu (Back on Controller)
constructive feedback most welcome :)