I am working on an Inventory system for Crysis mods which is based on flowgraphs, FG nodes and Flash interface.
And this is not just a layout ! All values coming to the screen are from my flowgraph. I have more than 700 nodes at the moment.
The features are :
- customiseble Flash interface
- clickable menu
- collect, manage weapons, use them from menu
- player have a weapon limit now and cannot switch between all weapons he has - the list of available to choose weapons is building via menu.
- similar to other FPS inventories
- 16 slots for items
I don't have much time to post everything now, but media and more info info is coming soon.