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M110 SASS v0.8 BETA out now! [21.5.2010 - Rebaked EOTech! (a

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Olli.
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M110 SASS v0.8 BETA out now! [21.5.2010 - Rebaked EOTech! (a

Postby Olli. » 18.04.2010, 00:18

some of you might have already seen my M110 project on my asset thread. i am now moving all future M110 related stuff here, to make life easier on the release day (which is closing in fast)

.PAK VERSION DOWNLOAD:
M110 Semi-Automatic Sniper System

heres a little demo video i made.. it demonstrates the animations and bulletdrop.
as you can see, at a range of about 300 meters, i use the 3rd dot on the scope.
[YOUTUBE]o6-_VAbtRpM[/YOUTUBE]

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Last edited by Olli. on 21.05.2010, 00:26, edited 5 times in total.
http://www.TriangulateMesh.com
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icomrade
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Postby icomrade » 18.04.2010, 00:22

amazing!!!! i want it
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Edad Tace
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RE: M110 Semi-Automatic Sniper System [INGAME]

Postby Edad Tace » 18.04.2010, 00:24

absolutely nice!

no-scoping shooting looks very weird and i find the reload animation to fast, but overall it's very nice :happy:
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Postby dempere02 » 18.04.2010, 00:27

Those are some shweet animations, tho the enter_modify one needs some work, the weapn should tilt more and it should be a li'l bit slower. PD: I am totally in love with the fire when not scoped animation, looks so nice and smooth :D
Last edited by dempere02 on 18.04.2010, 00:28, edited 1 time in total.
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Urchin
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Postby Urchin » 18.04.2010, 00:35

OOO !

The silent sniper can now truly be silent... (i said that when i got the AR10T too...)
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Olli.
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Postby Olli. » 18.04.2010, 02:02

yeah forgot to mention that the enter modify anim is wip.. ill make it slower later

ill also adjust some timing on the reload anim, specifically in the end where you hit the mag in.
http://www.TriangulateMesh.com
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Mozer121
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Postby Mozer121 » 18.04.2010, 02:11

Will you be posting a beta for this?
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Olli.
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Postby Olli. » 18.04.2010, 02:17

Originally posted by Mozer121
Will you be posting a beta for this?


if by beta, you mean an unfinished product, then no.. if i need beta testing to be done, i might consider it
http://www.TriangulateMesh.com
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nonamed817
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Postby nonamed817 » 18.04.2010, 10:41

Awesome work! By the way, are you planning to add some new sounds to this weapon?
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Olli.
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Postby Olli. » 18.04.2010, 12:34

yeah thats the idea but i dont exactly have access to high quality recording equipment, not to mention an actual gun to record..
http://www.TriangulateMesh.com
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Ruan
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Postby Ruan » 18.04.2010, 12:55

Wow, amazing work all round there. Is all the modeling/texturing/animating done by yourself?
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Olli.
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Postby Olli. » 18.04.2010, 15:26

Originally posted by Missing.String
Wow, amazing work all round there. Is all the modeling/texturing/animating done by yourself?


yep :D
Last edited by Olli. on 18.04.2010, 15:27, edited 1 time in total.
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Bevo
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Postby Bevo » 19.04.2010, 20:00

Awesome work! Can't wait to put this in our mod! :))
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Olli.
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Postby Olli. » 23.04.2010, 14:29

just thought id let you guys know that this asset is 99% finished. im doing tiny adjustments and fine tuning, and hopefully i can get a release out today!
http://www.TriangulateMesh.com
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Edad Tace
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Postby Edad Tace » 23.04.2010, 14:34

Originally posted by Olli.
just thought id let you guys know that this asset is 99% finished. im doing tiny adjustments and fine tuning, and hopefully i can get a release out today!


sounds awesome - deffently gonna download this :easter:


 
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