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Class 03-K64 "Firefly" - Serenity

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sashaNar
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Postby sashaNar » 03.03.2011, 16:01

Blue Sun?
He looks better in red
-River
http://www.fireflywiki.org/Firefly/BlueSun

General Kaboom: Yea, tiling texture with decals. In most cases. I have some of them already. But, no spec or bump.(
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General Kaboom
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Postby General Kaboom » 03.03.2011, 16:06

The blueprint where not for the textures...just for the model...ok blue sun is a food company ö.Ö interesting *yawn* ^^
"The cake is NOT a lie!"


NO support via pm!
You look funny with your head so close by the screen ^^
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sashaNar
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Postby sashaNar » 03.03.2011, 16:11

Food company? It's logo is on Jayne's favorite shirs (the one spoiled by River) and neuroscanner in Ariel hospital. By the way, cry baby thingy's hull in pilot was made using blue sun coffee can.) River hates them - they are somehow connected to Academy.
By the way, hi-res images apperciated. I haven't got much of the hi-res refrences.
Last edited by sashaNar on 03.03.2011, 19:02, edited 2 times in total.
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sashaNar
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Postby sashaNar » 03.03.2011, 18:33

Basic shape and detailing of the engines done. More detailing to follow.
I am thinking of a Firefly mod. Have some small ideas about gameplay, in two styles. To s tart it, I need a good character modeler, and somebody who can rig characters. I can be a modeler. Texturer would be great too. Level designers are easy to find.) It will take a long time to make at least models anyway.
Last edited by sashaNar on 03.03.2011, 22:38, edited 2 times in total.
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Justice
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Postby Justice » 04.03.2011, 22:52

Here is another picture of Serenity (the Reaver-ish version, but still).

I'm loving the what you're doing here, and happy to see more browncoats on crymod :)
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sashaNar
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Postby sashaNar » 06.03.2011, 20:41

Nice pic, thanks. I've done nothing cuz I was away for 2 days. But I've rewatched the whole series (at least 8 time I rewatch them) on my phone while sitting in car.)
btw, weather was so bad that I wasn't able to see; anything oof the window, that's why I spend time wetching.)
EDIT: Quick update on the engines.)
Last edited by sashaNar on 06.03.2011, 22:11, edited 1 time in total.
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sashaNar
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Postby sashaNar » 07.03.2011, 11:57

Here's the video and another render.)
[YOUTUBE]F5CB_4GT4Bo[/YOUTUBE]
EDIT: another video.) Rear part made using a bone with scale and side parts with usual rotation keys.
[YOUTUBE]RetpBkx6GDE[/YOUTUBE]
Last edited by sashaNar on 07.03.2011, 13:12, edited 1 time in total.
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Bladestar
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Postby Bladestar » 07.03.2011, 17:18

the detail is awesome sashaNar!
your modelling is really superb m8!

can't wait to see it textured and in the editor :)
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sashaNar
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Postby sashaNar » 07.03.2011, 18:13

Thanks.) No one to model other Firefly stuff so far? Like various interior props, weapons, and, which is the most important, the crew.)
Engine done! Starting the wing. (switching to Max and creating a chamfler box). :cheesy:
Don't look at trash in the background.) I am used to keep it until the last moment.
EDIT: What the guay do... I've deleted 2 pipes accidentally.( Can't restore them.
Last edited by sashaNar on 07.03.2011, 18:46, edited 3 times in total.
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sashaNar
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Postby sashaNar » 07.03.2011, 21:34

Seems that apart from Justice, Bladestar, General Kaboom, carborundum, jimmiegrunde, mystichobo and Fortran there are no browncoats on Crymod.((( Bad. I was sure there are lots of us here.
Anyway, here's a half-done wing. As I've said, I won't be accurate on that cylinder - woll make it so it would look realistic while engine turns.
Last edited by sashaNar on 07.03.2011, 21:37, edited 1 time in total.
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graywolf364
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Postby graywolf364 » 08.03.2011, 07:10

I'm a browncoat, but I have a tendency to lurk.
Great work so far!
Bladestar
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Postby Bladestar » 08.03.2011, 07:46

the model gets better and better :)
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sashaNar
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Postby sashaNar » 08.03.2011, 18:26

On no, pardon, yeah! It became even more better again!
Wing done. You can see WIP shape of hull on the renders.
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sashaNar
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Postby sashaNar » 08.03.2011, 21:10

Ok, that's all for today folks! The dome finished. Next, I'll make the neck and head. Shuttle bays detailing will be made after the shuttles. Unsymmetrical detailing will be later, too.
Hmm, Serenity is the most difficult thing I've ever modeled. :love:
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Bladestar
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Postby Bladestar » 08.03.2011, 23:31

great details sashaNar!
i'm wondering if those little rivits should be part on the normal map to reduce poly's tho...i know they look awesome on the model but just dont kill the poly count for details that could be done by less intensive means...

anyway..my main point here is awesome work dude! congrats!


 
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