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level archetypes storage

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hbb
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level archetypes storage

Postby hbb » 25.02.2012, 10:45

Hi,
I want to know the folder location where the arechetypes for the level library are stored.

Thanks
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DoS
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Re: level archetypes storage

Postby DoS » 25.02.2012, 12:12

Tried looking for it??

The EntityArchetypes are in GameData.pak\Libs\ in your ...\Game\ Folder.

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hbb
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Re: level archetypes storage

Postby hbb » 25.02.2012, 13:07

I want to find the new archetypes I created for Level library in database view. I cannot find them in GameData.pak but I can load them from database view.
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andrey_filantrop
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Re: level archetypes storage

Postby andrey_filantrop » 26.02.2012, 21:22

Do u mean that you've opened some original archetype entities and made some changes in them inside your sandbox editor? What have you exactly created you are looking for now? :)
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hbb
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Re: level archetypes storage

Postby hbb » 27.02.2012, 12:15

No, I created a new archetype based on Grunt, but with existing models and animations. The problem might be with level library because I moved it to a new library and it now works! The archetype was supposed to be an ally but with level library it came out as enemy in pure game mode.
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DoS
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Re: level archetypes storage

Postby DoS » 27.02.2012, 15:56

Hmm...are u trying to create a new mod??

If yes, then u have to export the new model as an .XML file and place it in the Game\lib\... folder in your Mod directory, if I´m not quite mistaken.

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hbb
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Re: level archetypes storage

Postby hbb » 27.02.2012, 16:08

Yes, I was trying to create a new mod. The problem is now solved. The sandbox automatically created the library in Game/Libs folder and now everything works as expected. Thanks for the advice.
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andrey_filantrop
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Re: level archetypes storage

Postby andrey_filantrop » 27.02.2012, 16:25

Dont forget to add it to zz_yourname.pak before the level will be released and dont do it if it will be not only level but separate mod ;)
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