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Custom terrain from 3ds max to cryengine

Topics about 3DS Max, Softimage, Maya, Photoshop, and various other software packages.


 

tonyreaper
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Member since: 12.06.2012, 07:16
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Custom terrain from 3ds max to cryengine

Postby tonyreaper » 22.06.2012, 16:11

I am having an issue with an imported mesh that i want to use as terrain in the engine. I walk through it and i wan to be able to walk on it. it is a mountain like terrain and i can't figure out how to add collision to it so that i can walk on it. If anyone can help me out I would greatly appreciate it.
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Lex4art
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Member since: 15.04.2008, 13:25
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Re: Custom terrain from 3ds max to cryengine

Postby Lex4art » 22.06.2012, 18:12

Big meshes loosing collision - engine limitation. Check console - then you moving this mesh it causes error message.
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tonyreaper
Just getting started
Just getting started
 
Posts: 4
Member since: 12.06.2012, 07:16
Likes: 0

Re: Custom terrain from 3ds max to cryengine

Postby tonyreaper » 22.06.2012, 21:20

huh?


 
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