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Oh no! I have gray textures!

Any level design topics should be posted in this forum, including terrain, effects and other related queries.


 

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BADO567
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layer painter dificulties

Postby BADO567 » 17.07.2008, 01:20

hello for those of u who are having many problems with the layer painter and adding textrue to your islands or map here is a link to your soulution

http://www.youtube.com/watch?v=hR9IVs7v6RA&feature=related
Bado567 sandbox2 Artist[img]C:\Users\Abadolian\Pictures\crysis642008-03-2817-08-34-38[/img]
Redlightning
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RE: layer painter dificulties

Postby Redlightning » 06.08.2008, 06:14

The only problem I have is getting textures to stay with Solid objects. My entire map is Comprised of Solids so far, and whenever I apply a Texture it seems to work just fine. Then why I reload the map later, all my solids revert back to white. WTH?
Last edited by Redlightning on 06.08.2008, 06:14, edited 1 time in total.
ats6
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RE: layer painter dificulties

Postby ats6 » 28.08.2008, 12:23

Got the same problem :/ Gray, gray, gray... damn
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yung23_OG
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RE: layer painter dificulties

Postby yung23_OG » 07.01.2009, 19:55

I have recently reinstalled the engine, but now I'm having the same issues..

and I noticed something, when I load a level, the textures cannot be found...

so I looked in my materials folder, and its empty ?

should I not have a tonne of dds files in there ?


they dont even preview when I check the island.cry level.

usually I see previews of grass textures and such.. but all I get is a black box in the texture window...


theres a textures.pak file though... would they be there ?

and why isnt there a materials pak file ?
Last edited by yung23_OG on 07.01.2009, 19:59, edited 1 time in total.
Torn1942
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RE: layer painter dificulties

Postby Torn1942 » 07.01.2009, 20:41

hey guys do you people have Vista Premuim 64bit ?
if so there is an explanation and a solution that costs noithing at all

ok im not sure if its restirted to the ubove but if you run on vista aero style you will not see textures in the material editor so my first tip is to switch to vista basic style in the properteis
Last edited by Torn1942 on 07.01.2009, 20:47, edited 1 time in total.
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yung23_OG
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RE: layer painter dificulties

Postby yung23_OG » 08.01.2009, 03:55

thats my problem right there, I'm still running XP at 32bits..

so I can load the engine and the premade level with generated terrain texture, I just can't use them myself.

UG.
back to far cry for now.

where would I find all the goodies for the first engine ?
I assume the collection should be huge seeing its over and done with for the most part..

this way I can prepare for when I get a 64bit, I will have all the models and stations for my mod prefabricated...
H4yd3n
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Postby H4yd3n » 21.04.2009, 23:16

I'm having the white textures and blue trees with all my objects missing when I try and load up a map I've been working on.
Here is a screenshot of my problem:
Image

And no, changing from aero does not help. Yes, I am using Vista premium 64 bit. Yes, I've tried the 64 bit editor as well.
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Kenny99
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Postby Kenny99 » 22.02.2011, 17:42

Have you tried making another terrain layer first?


 
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