SpuddyMcFuddy wrote:Right, this is where I am now....
I've got transparency by adding an alpha map and as you can see I have the sun back.... however I now have the base back glowing weirdly.... I've fiddled with all the settings in the TOD, advanced level and normal and I just can't seem to find the setting that disappears that weird - beige now - glow.... it's driving me potty!!
Now that we've got environment out of the way, how on earth do you make a space scene in the same visual scale as any of BlackProphecy's planets? Or even just the planet. They seem like the kind with absolutely massive costs in VRAM. They even revolve, so you can be sure it isn't just a one-sided image.
When i use the default sphere it gets too edgy and low pol when i size it up. Using a solid sphere or imported high poly sphere ends up with the two left spheres seen in the image.
and i did not change the material.
Could somebody please share a highpoly .cgf sphere?