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Tutorial on replacing player model (video inside)

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seith
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Tutorial on replacing player model (video inside)

Postby seith » 29.02.2012, 13:48

Hi guys, I just posted a new tutorial on my site (seithcg.com) regarding player model replacement for the CryEngine 3 Free SDK. It's the third one in a series about exporting models and animations using MayaCE3.

Image


And here's the result in-game:

Last edited by seith on 29.02.2012, 14:05, edited 1 time in total.
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modsuki
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Re: Tutorial on replacing player model (video inside)

Postby modsuki » 29.02.2012, 13:57

You're great man :p
My Crytek News Blog - http://bit.ly/aFSbnP
My Massive Crysis Maps Guide - http://bit.ly/f5ifhe
My CryEngine Screens - http://bit.ly/wIDNDJ
My Youtube - http://bit.ly/xIg1l1
My Twitter - http://bit.ly/yZtaoH0
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zirakuta
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Re: Tutorial on replacing player model (video inside)

Postby zirakuta » 29.02.2012, 15:08

Thanks! :D
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otreum
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Re: Tutorial on replacing player model (video inside)

Postby otreum » 01.03.2012, 03:41

Did anybody ever tell you that YOU ARE AWESOME :)

I'm certain these tutorials will prove valuable within the community.

I know they will certainly help me and motivate me to get back to doing character creation work.

I also love that mouse/rat type character you've got there, the animations look very fluid and seemless.

Now....excuse me while I go fill my brain with some awesome knowledge :P
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seith
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Re: Tutorial on replacing player model (video inside)

Postby seith » 01.03.2012, 22:52

Thanks guys, It's always nice to hear one's work is appreciated. :)

Anyway I'll keep updating those tutorials with tips and things I understand along the way. Just today I found out how to actually use the official SDK player anim graph for my custom character. Which gives so much more control over animation!

@Otreum: I'm glad. That's exactly the purpose of those tutorials... :easter:


 
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