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[Book] CryENGINE Game Programming with C++, C#, and Lua

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sunnlok
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[Book] CryENGINE Game Programming with C++, C#, and Lua

Postby sunnlok » 28.10.2013, 17:40

i59 and Ruan just finished their Ce3 programming book.
Buy it here:
http://www.packtpub.com/cryengine-game-programming-with-c-plus-plus-c-sharp-and-lua/book
birdeez
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby birdeez » 28.10.2013, 18:14

Looks good been waiting for this but does this post not count as making money from Creyengine?

:whistle:
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sunnlok
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby sunnlok » 28.10.2013, 18:32

Not my book and no it doesnt.
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hendrik
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby hendrik » 28.10.2013, 19:39

they have permission from crytek for this book after all. I had the chance of reviewing it beforehand and can recommend it for intermediate programmers wanting to get into cryengine from maybe another game engine. It will give a good head start for most of the subsystems the engine has.

And it really covers the programming side of things that is missing from the FreeSDK documentation so every programmer not knowing the engine in and out should get it ;=)
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby Kraken Games » 28.10.2013, 19:48

Thanks for the info hendrikp! :)

Pre-Ordered for our programmers. ;)
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Lavizh
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby Lavizh » 28.10.2013, 19:49

Congrats to Filip and Ruan.
 
 
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Alucard123
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby Alucard123 » 30.10.2013, 12:37

Does anyone know when the book will be officially available in Germany?
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Lavizh
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby Lavizh » 30.10.2013, 12:42

Says November 2013 on the publishing site.
 
 
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Alucard123
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby Alucard123 » 30.10.2013, 13:33

Lavizh wrote:Says November 2013 on the publishing site.


On the website there are only US and UK stores listed. So I am not sure if the release date is also for german stores. That´s why I asked.
Alpha2000
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby Alpha2000 » 31.10.2013, 08:27

@Alucard123
Free Shipping!
UK, US, Europe and selected countries in Asia.

you can get it from this stors they will send it to you for free
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Ash712
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby Ash712 » 31.10.2013, 20:15

I've been waiting to get into coding again... :P
The "Crysis Wars" SDK was the LAST CE I used that had 'Source Code" access (2009).

So is this book "up to par" for Programming with the *new* CryEngine ?(
Or is this something with the old CE3 in mind, or does it even matter? :unsure:
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby Lavizh » 31.10.2013, 20:32

Good question. Hopefully it will follow CRYENGINE 3.5 and up.
 
 
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SalahAdDin
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby SalahAdDin » 02.11.2013, 07:45

Sooo GOOD :D
Please, don`t Kill me. I speak English so so. Some times i used google translator XD.
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby OCASM » 06.11.2013, 01:30

"Understand the process of using and manipulating the CryENGINE renderer to your advantage, including custom shader authoring"

Interesting...
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hendrik
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Re: [Book] CryENGINE Game Programming with C++, C#, and Lua

Postby hendrik » 06.11.2013, 02:58

OCASM wrote:"Understand the process of using and manipulating the CryENGINE renderer to your advantage, including custom shader authoring"

Interesting...


Still the book does not extend the FreeSDK by shaders it explains how they would work if it they would be enabled.


 
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