promuckaj wrote:wootwoots wrote:CHANCE-PHOENIX wrote:but i don"T see the point of DOF cuz the human eyes automatically focusses on the things it wants to see ... , any other way makes it feel FORCED and unnatural.
still , it looks cool .... for awhile
Yes i agree with you for the unatural and forced for the DOF even if it look nice ^^
After a good DOF correction will be a DOF mask like when the player is zooming with a weapon, but for that you have to use a DOFmask texture, and no idea how its possible to do that via FG ^^
Hm! If I understand you, you mean that there is no need for DOF at all, it will be good and real if there is DOF only when using zoom via weapon?
This is not problem at all, I can make it on this way, but I think that there is must be a little DOF in gameplay, anyway you can choose one that you prefer(high, medium, low).
Info for all!
There is a new version of mod(v1.3).
-some fix on low DOF that I find(when using weapon zoom),
-now there is heartbeat when using fast run and power jump,
-color/contrast correction is minor changed, I add a little more saturation.
P.S.: of course it is on first post.
Ok. No problem, I will extract those files and upload, then I will send to you. I am really interesting for some good menu.
Lupus wrote:Sounds good!Shame about the menu but have you created some new buttons anyways?
Curious to see whats new!
Lupus wrote:Ok,you`re right its fine by me but I`m still hoping you will create a seperate key for the hartbeat sound...I can change the keys myself
Can you do a custom version from this v1.4 for me, mate?Like the last one (No Color Correction, D.O.F on low, no Speed effect).That would be great.promuckaj wrote:Anyway, I just finish with new version(1.4), so maybe tomorrow I will release it.
Gezus23 wrote:How did you get cam/head shake and heart beat to work finally? i thought the restrictions crytek made make it impossible to do? Or was that just the gun bobbing movement?