I try it right now, quick tests, well, there is some bugs.
Level/map "BatteryPark" is not working for me at all, I try to load level several times, it is strange, players position on map is somewhere, I don't know, out of the map, look screen:
On map "AlienVessel", there is no vissible sun, I mean maybe you want it like that, since there is to much clouds(but without fog at all).
For my taste there is to much contrast again, it seams that the final results is not like on pictures what you show us last days.
It seams that you remove fog from levels, I don't know why, it give you more beautiful gameplay(at least for me). Right now in some levels it looks like BlackFires mod.
I see that you use flowgraph of my mod (without credits to me
), you use LensFlare, but you made it to much vissible, at some levels it needs to be toned down a lot, especially on night one:
If I press key "F7" it give message for change level of LensFlare, but it is not working, it is possible only to disable it. If you want it to be by default set to high, why you remove possibility to choose level of this effects, or if you want to be there only one level, why don't remove this option?
On level/map "FloodedStreets" there is no LF at all, but this level is perfect for this effects.
I see in you mods folder, there is no all levels included, only some of them (10), why, is this mean that mod is not finished yet?
Why you have, in some folders of levels, "mission_mission0.xml" files together with "level.pak"??? Why you don't left only level.pak(with mission0.xml inside), maybe this is the problem with level BatteryPark, I didn't try to delete something.
This has been my quick test of your mod, I didn't try all the levels, just some of them. No offence, I just want to get you my feedback and to report bugs.