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Welcome To Vietnam

Use this section to show off your CE3 modifications


 

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TPI007
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Member since: 30.10.2007, 06:10
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Re: Welcome To Vietnam

Postby TPI007 » 22.02.2012, 20:34

NanoTurtle wrote:Me gusta.
The ground looks too black though.


the ground should be not brown but redish orange, thats the color of soil in Vietnam.
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XtremeGhost
Skilled Developer
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Re: Welcome To Vietnam

Postby XtremeGhost » 23.02.2012, 22:01

Hey TPI 007, thanks for telling us :)

Folks we want to present a riverscene inside the jungle, enjoy!!

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Talvipakkanen
Executive Producer
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Re: Welcome To Vietnam

Postby Talvipakkanen » 23.02.2012, 22:15

Nice, but maybe colors are too saturated?
Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

- currently lost in New Eden -
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TPI007
Just getting started
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Posts: 59
Member since: 30.10.2007, 06:10
Location: Base Camp
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Re: Welcome To Vietnam

Postby TPI007 » 23.02.2012, 22:21

XtremeGhost wrote:Hey TPI 007, thanks for telling us :)

Folks we want to present a riverscene inside the jungle, enjoy!!

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no probs... by the way, i'm really Vietnamese..

and also... the river looks really nice. Is there anyway I can help with this project? I can host maps or dedicated server for you guys.
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XtremeGhost
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Re: Welcome To Vietnam

Postby XtremeGhost » 06.03.2012, 22:31

Hello everybody, we would like to show you update on the mod progress, Iam working hard on the map and have created many different things for it!!! I have created a watermill and a bridge for the river; Could manage to get fish working for the river; I have made different track view sequences(helis crashing); Added flashes simulating background fights; Have modelled much more vegetation stuff like banana tree, new big trees and etc. ; Exported custom jungle ambience sounds with fmod, now fully working ingame; New vietnam flagpole; Added village with houses made by mackan; I have exported a custom player model which is working now with skin arms and gloves;Made environment mapping(rice paddys and mountain jungles) and a lot of more!!!

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TheMagnumman357
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Re: Welcome To Vietnam

Postby TheMagnumman357 » 06.03.2012, 22:41

XtremeGhost wrote:Hello everybody, we would like to show you update on the mod progress, Iam working hard on the map and have created many different things for it!!! I have created a watermill and a bridge for the river; Could manage to get fish working for the river; I have made different track view sequences(helis crashing); Added flashes simulating background fights; Have modelled much more vegetation stuff like banana tree, new big trees and etc. ; Exported custom jungle ambience sounds with fmod, now fully working ingame; New vietnam flagpole; Added village with houses made by mackan; I have exported a custom player model which is working now with skin arms and gloves;Made environment mapping(rice paddys and mountain jungles) and a lot of more!!!

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Why are you using so many custom assets if you are just making a mod ? If all the assets are custom you could just list this as a CE3 game
"The DAY AFTER" set in an open world Chicago and NY
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http://www.youtube.com/watch?feature=pl ... DOjN0mAfGQ
F37
Senior Developer
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Re: Welcome To Vietnam

Postby F37 » 07.03.2012, 00:17

Nice work, very "new" look, even though vegetation or ToD is a bit dark. Who is working on this mod with you and mackan ?
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iSqueezee
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Re: Welcome To Vietnam

Postby iSqueezee » 09.03.2012, 20:27

Finally, I have been waiting for pictures months! :))
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XtremeGhost
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Re: Welcome To Vietnam

Postby XtremeGhost » 10.03.2012, 20:09

TheMagnumman357 wrote:
XtremeGhost wrote:Hello everybody, we would like to show you update on the mod progress, Iam working hard on the map and have created many different things for it!!! I have created a watermill and a bridge for the river; Could manage to get fish working for the river; I have made different track view sequences(helis crashing); Added flashes simulating background fights; Have modelled much more vegetation stuff like banana tree, new big trees and etc. ; Exported custom jungle ambience sounds with fmod, now fully working ingame; New vietnam flagpole; Added village with houses made by mackan; I have exported a custom player model which is working now with skin arms and gloves;Made environment mapping(rice paddys and mountain jungles) and a lot of more!!!

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Why are you using so many custom assets if you are just making a mod ? If all the assets are custom you could just list this as a CE3 game


We decided to use the mod sdk for crysis 2 as it has not so much bugs as free sdk. And this is a full conversion mod for crysis 2.


Thanks to you for the nice comments :) And the tod is dark because it is getting evening at this time, we have a dynamic tod which cycles through all day and night times!!!

I'd like to say that I am working on a very realistic jungle not seen before with a nice amount of vegetation objects, animals like spiders and snakes and... Stay tuned for more media coming these days!!!
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DevilDante
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Re: Welcome To Vietnam

Postby DevilDante » 10.03.2012, 21:08

Looks great, and as Magnum said it's a shame you're not releasing it as a full game !

Be sure to add a ''Donate'' button somewhere on your website, if you got one.
I think you deserve some revenue for your work ! :)
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mackan4762
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Re: Welcome To Vietnam

Postby mackan4762 » 10.03.2012, 23:42

The Reson we are using so much custom props is becuse that without all the custom vegitiatons,
the map would never be like vietnam ;)

Also here is a picture of the VC Soldier's Texture
vc.jpg
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TPI007
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Re: Welcome To Vietnam

Postby TPI007 » 10.03.2012, 23:58

mackan4762 wrote:The Reson we are using so much custom props is becuse that without all the custom vegitiatons,
the map would never be like vietnam ;)

Also here is a picture of the VC Soldier's Texture
vc.jpg


character is nice but he looks american in VC uniform. Face does not look asian (Vietnamese) at all. good job nonetheless
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mackan4762
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Re: Welcome To Vietnam

Postby mackan4762 » 14.03.2012, 10:11

To answear a previous question the team contains only by and xtremeghost
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Geeman
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Re: Welcome To Vietnam

Postby Geeman » 16.03.2012, 16:44

I'd like to play this just to see all those cool colors... whether it's realistic or not. I hope you are about to release it soon?
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mr nopro
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Member since: 25.08.2011, 16:30
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Re: Welcome To Vietnam

Postby mr nopro » 16.03.2012, 19:40

Have a TOD cycle video while camera is flying adound instead.
NItimur In Vetinum


 
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