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[SP] Critical Condition [WIP]

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User avatar MrEnergy
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[SP] Critical Condition [WIP]

Postby MrEnergy » 14.12.2011, 16:09

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Hello guys.

"Critical Condition" is a Singleplayer project by me

The first level is called "the beginning"

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features :

- the principal point of CC is the combination of horror and action setting
- it is a more linear singleplayer experience
- two maps are planned
- atmospheric TOD
- new textures
- dx11 support for textures (parallax mapping)
- good framerate
- imported sounds from the game Fear





If you want some gameplay or beta tests, please visit my youtube channel

http://www.youtube.com/user/x3netterblaster08

--Facebook Fanpage--

http://www.facebook.com/pages/Critical-Condition/238203682918240




30 % Alpha Gameplay from Level 1






Here are some screens from the first level..

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currently i work alone on this mod and i have just a year of modding experience, so i´am not an expert or something.

screenshots, videos etc. are comming in the next hours !
please feel free to ask questions and give your critics

and please sorry for my bad english :)
Last edited by MrEnergy on 21.06.2012, 01:59, edited 11 times in total.
User avatar modsuki
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Re: [WIP] Critical Condition [SP]

Postby modsuki » 14.12.2011, 17:51

good! :)
My Crytek News Blog - http://bit.ly/aFSbnP
My Massive Crysis Maps Guide - http://bit.ly/f5ifhe
My CryEngine Screens - http://bit.ly/wIDNDJ
My Youtube - http://bit.ly/xIg1l1
My Twitter - http://bit.ly/yZtaoH0
User avatar TSims11
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Re: [WIP] Critical Condition [SP]

Postby TSims11 » 14.12.2011, 20:41

Brilliant! TOD looks great and I like the atmosphere. Best of luck. I'll keep my eye on this one.
User avatar MrEnergy
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Re: [WIP] Critical Condition [SP]

Postby MrEnergy » 14.12.2011, 20:54

TSims11 wrote:Brilliant! TOD looks great and I like the atmosphere. Best of luck. I'll keep my eye on this one.


thanks, yes the atmosphere is the most important thing !

i continue the modding to show more screenshots in the next days.
User avatar MrEnergy
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Re: [SP] Critical Condition [WIP] CONTACT ME ON FACEBOOK NOW

Postby MrEnergy » 17.12.2011, 16:59

one new screenshot, better version

Image
Last edited by MrEnergy on 18.12.2011, 18:31, edited 1 time in total.
User avatar ebagdrof
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Re: [SP] Critical Condition [WIP] CONTACT ME ON FACEBOOK NOW

Postby ebagdrof » 18.12.2011, 05:01

The wooden plank floor material is a little over-the top with parallax occlusion mapping. You should tone it down a bit. Otherwise what your showing me is amazing.
User avatar TSims11
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Re: [SP] Critical Condition [WIP] CONTACT ME ON FACEBOOK NOW

Postby TSims11 » 19.12.2011, 19:18

Lookin' awesome. Maybe some more color on the walls? Unless you're going for the lighter look.
User avatar MrEnergy
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Re: [SP] Critical Condition [WIP] CONTACT ME ON FACEBOOK NOW

Postby MrEnergy » 29.12.2011, 01:05

screenshot from level two, the city

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User avatar DevilDante
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Re: [SP] Critical Condition [WIP] CONTACT ME ON FACEBOOK NOW

Postby DevilDante » 29.12.2011, 14:15

Looks great so far (I watched your youtube videos as well). +1 Like. :)
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User avatar Geeman
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Re: [SP] Critical Condition [WIP] CONTACT ME ON FACEBOOK NOW

Postby Geeman » 18.04.2012, 23:56

I like the looks of the gate in the cave... nice touch!
User avatar Xx.ProGaMeR.xX
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Re: [SP] Critical Condition [WIP] CONTACT ME ON FACEBOOK NOW

Postby Xx.ProGaMeR.xX » 19.04.2012, 03:18

It oddly reminds me of some of the levels from half life 2, very nice. Looks great !
User avatar MrEnergy
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Re: [SP] Critical Condition [WIP] CONTACT ME ON FACEBOOK NOW

Postby MrEnergy » 13.06.2012, 20:38

Update after a long time... i just want to say the mod is not dead, i'am working on it.
If anyone want to help me with the project please contact me via private message : )

Thanks and have a good time .
User avatar lowenz
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Re: [SP] Critical Condition [WIP]

Postby lowenz » 13.06.2012, 20:51

Keep up the good work! :D
User avatar MrEnergy
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Re: [SP] Critical Condition [WIP]

Postby MrEnergy » 17.06.2012, 19:15

Update on "Canal's"

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Last edited by MrEnergy on 20.06.2012, 19:48, edited 5 times in total.
User avatar JMLfin
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Re: [SP] Critical Condition [WIP]

Postby JMLfin » 17.06.2012, 19:19

That is one small picture.. *squints eyes* :stare:


 
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