Features: • For use in CryEngine 3 Sandbox Editor. Two versions included. One for Free SDK and one for Crysis 2 Editor • Includes 3 difrent lightbox setups. For all small (weapons), medium (characters) and big (vehicles) models. • Ideal 3 point lighting system, especially designed for model presentation. • Fully customisable lights. • Cameras included for taking pictures of the models. • Trackview - 360 spin animation for turntable videos. • NEW: GreenScreen - capture your assets in front of a green screen for easy background removal. • Optional CryEngine 3 logo. • Included helpers in case of difficulties.
Tips: • When you have set up your scene and you are ready to take a screenshot, close the rollup bar and leave only the console open so that you can write the commands. This way you get a wide screen pic. • Make sure all settings are maxed out for best quality. • Do not scale or alter settings and positions of objects. • Save the final pictures in *.png format. Jpg causes artifacts and decreases quality. • Some objects are frozen to avoid moving them by mistake. F: Freeze, Ctrl+F: Unfreeze • Read the ingame ReadMe panel for more info.
Hi, and thank you for sharing. I have a problem though (not on your end, but I think you might be able to help me) when I do the e_Screenshot command, the image is 'cut' into multiples squares (as if the debug option 'overlapping areas' was enabled) and if there's one object closely looked at, it repeats itself.. I don't know if anyone can understand what I mean, but to say it short : screenshots look very bad. if someone can help, please..
thanks for the answer. I actually tried the r_getscreenshot 1 but I can't find where the images are saved (not in the same 'Screenshot' directory anyway..). Yeah, I was just hoping for some better quality than the old prtscn/paste way
EDIT: Okay, my bad, just found out where it was saved (actually, it was written in the console..) so that should do it, well, I hope anyway. thanks for the help!
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