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Themodman's Alpine asset pack: BETA TIME!

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freakyone
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Re: Alpine Asset Pack Update Is Released! Build 2.4.0 Page 1

Postby freakyone » 08.08.2012, 23:00

Hey,
is the available download the full pack (rock, pine & human)?
Or only the Pine pack?
I'm asking because under "Download links" it only says "Pine Pack" so, is it all or just the Pine pack?
Thanks in advance
-freakyone
TonyBS
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Re: Alpine Asset Pack Update Is Released! Build 2.4.0 Page 1

Postby TonyBS » 12.09.2012, 19:26

there hasn't been any activity for a couple of months, is this still going on?
will other assets be posted?
because as the user before me said, I can only see the pine pack for dl.

Thanks,
T.
Pandorum
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Re: Alpine Asset Pack Update Is Released! Build 2.4.0 Page 1

Postby Pandorum » 17.09.2012, 03:29

Also why does the grass included look nothing like the grass in your pictures.
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themodman101
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Re: Alpine Asset Pack Update Is Released! Build 2.4.0 Page 1

Postby themodman101 » 18.09.2012, 21:09

There wasn't supposed to be grass in this pack cause it was rather horrific looking :P The grasses in the pack were left there by accident.

Yeah I ran into life snags and couldnt continue this project like I wanted to. The pine pack was a significant release all by itself though, kept me from feeling too awful bad about it. But real life sometimes has a way of kicking you in the rear. So. Nuff said.
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http://www.ryanschake3D.weebly.com (Very old now)

"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
chicken
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Re: Alpine Asset Pack Update Is Released! Build 2.4.0 Page 1

Postby chicken » 20.09.2012, 17:30

you should upload it to Project Database as well :)
Intel Core i5-2500K
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iSqueezee
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Re: Alpine Asset Pack Update Is Released! Build 2.4.0 Page 1

Postby iSqueezee » 20.09.2012, 17:32

Is new version coming up or not? Sorry if it was answered before ;)
tippy1000
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Re: Alpine Asset Pack Update Is Released! Build 2.4.0 Page 1

Postby tippy1000 » 15.10.2012, 14:09

I just want to say thank you for all of your hard work at designing this wonderful pack, and the time to answer these posts. Some people might not realize how much time could be spent with this. So thank you. I know everyone wants to see your tutorials ( I am one of them), but take your time, and send an upfate to the community, letting us know how it's going, once in a while. I would rather have a high quality tutorial, than something that is rushed. Again, THANK YOU!
It is people like you that make game making possible for us "lay people" :D :cheesy:
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themodman101
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Re: Alpine Asset Pack Update Is Released! Build 2.4.0 Page 1

Postby themodman101 » 15.10.2012, 15:47

Thanks very much tippy :)

Yeah I finally have a working microphone and its pretty darn good too.

Which tutorials would you guys want to see first?

Rock modeling
Small veggies Creation
Tree Creation
Texturing suite (Making all the maps ect.)


Im not going to cover HP Veggie modeling because I cant do any better than Grim did with his tutorial as that's the way I do things as well. Will link his instead and give him creds :D


@Isqueezee:

Unfortunately I dont have enough time to work on a new version, I can do a few tuts though. Untill I have a more steady source of income I must do as much freelance work as possible and thats taking up all my time.
WIP Portfolio:
http://www.ryanschake3D.weebly.com (Very old now)

"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
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iSqueezee
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Re: Alpine Asset Pack Update Is Released! Build 2.4.0 Page 1

Postby iSqueezee » 15.10.2012, 15:59

themodman101 wrote:Thanks very much tippy :)

Yeah I finally have a working microphone and its pretty darn good too.

Which tutorials would you guys want to see first?

Rock modeling
Small veggies Creation
Tree Creation
Texturing suite (Making all the maps ect.)


Im not going to cover HP Veggie modeling because I cant do any better than Grim did with his tutorial as that's the way I do things as well. Will link his instead and give him creds :D


@Isqueezee:

Unfortunately I dont have enough time to work on a new version, I can do a few tuts though. Untill I have a more steady source of income I must do as much freelance work as possible and thats taking up all my time.

I know, I understand. I would really appreciate to see the rock modelling or small veggie :]
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Silent tomb
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Re: Themodman's Alpine Asset pack(page 17) what tut you want

Postby Silent tomb » 15.10.2012, 16:15

(sigh have to retype my message -.-)

For me personally i would really appreciate a tut on the following:
Small veggies Creation
Tree Creation
Texturing suite (Making all the maps ect.)

But due to the lack of time etc, I'd say just on either, Tree creation or Texturing Suite.

Whether you bring out one tut or all four i would appreciate anything man!
Anyway keep up the good and awesome work!! :D
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Lavizh
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Re: Themodman's Alpine Asset pack(page 17) what tut you want

Postby Lavizh » 15.10.2012, 16:16

Request : Tree Creation
 
 
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walid-payne
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Re: Themodman's Alpine Asset pack(page 17) what tut you want

Postby walid-payne » 15.10.2012, 16:22

Tree creation !
tippy1000
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Re: Themodman's Alpine Asset pack(page 17) what tut you want

Postby tippy1000 » 15.10.2012, 19:35

Alright!!! Lets get this thread rocking! No Pun intended. Make sure to include the link to his tut on veg, and thanks again. A tut on rocks and trees would be awesome.
Maybe an entire workflow series that covers the modelling, the references, the mapping. :cheesy: Just dont go :mad: when making so much
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themodman101
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Re: Themodman's Alpine Asset pack(page 17) what tut you want

Postby themodman101 » 15.10.2012, 23:47

Okay im pretty sure I will be doing the Basic Tree first. Using the publicly available Texture sheet that I made for the dead tree's. These are a little trickier to do because you have to have exact tree anatomy for it to all blend well together.
WIP Portfolio:
http://www.ryanschake3D.weebly.com (Very old now)

"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
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Comp_uter15776
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Re: Alpine Asset Pack Update Is Released! Build 2.4.0 Page 1

Postby Comp_uter15776 » 31.10.2012, 12:49

Kridian wrote:Whoah! Ok, the only thing I did from yesterday is install the new AMD drivers (12.2 WHQL) and reboot. Today I manually placed the foliage and whamo! Instantly see the materials are attached... except for the mountainlaural_bush, but I linked it up with its diffuse texture easily enough. Good to go! That was... interesting.

Image

*Edit*
Now that I think about it, after the reboot my hd did a little optimizing or something as it took a few minutes to get to the desktop. Maybe it defragged the alpine pack? It doesn't make sense that a driver would correct this. Thinking out loud.


Holy wow, sorry to quote from a post a while back, but this gave me the initiative to restart my editor! Once I had done, all my tex's were sorted :) Cheers!

For the record: I recommend anyone who hasn't been able to get their tex's working to give their editor a reboot, that fixed it for me!


 
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