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STARWARS ATAT Concept animation just for fun

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jason187781
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STARWARS ATAT Concept animation just for fun

Postby jason187781 » 06.04.2012, 23:58

Hi all,

I got bored today so I thought I would try something I have wanted to do for a long time, Having learnt much over the years regarding CryEngine 2-3, I thought I would try and animate an ATAT,


http://www.youtube.com/watch?v=-qcc245qsZI

It's not quite finished but wanted to share for comments before I continue on the final cut. It's just a consept idea and nothing more, I will make it available for download too when finished if anyone wants to use the trackview loops ect ect.

You can download it here ;)
viewtopic.php?f=310&t=87597

Cheers,

Jason187781
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ATATSCREEN.jpg
Last edited by jason187781 on 07.04.2012, 15:21, edited 1 time in total.
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killergram
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Re: STARWARS ATAT Concept animation just for fun

Postby killergram » 07.04.2012, 01:20

This is Awesome!!! I reckon u should make a star wars mod for crysis 2!
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Talvipakkanen
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Re: STARWARS ATAT Concept animation just for fun

Postby Talvipakkanen » 07.04.2012, 08:10

Nice product of boredom  :D
Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

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commando2012
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Re: STARWARS ATAT Concept animation just for fun

Postby commando2012 » 07.04.2012, 17:01

awesome
Some 3D Models I have done.
http://dragon3d.webs.com
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themodman101
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Re: STARWARS ATAT Concept animation just for fun

Postby themodman101 » 09.04.2012, 09:37

Not bad for a product of bordom, I like your overall scene though the lighting could use a little spice :D
Master!Doctor
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Postby Master!Doctor » 09.04.2012, 13:31

Great job.
Hey, make a drivable AT-AT out of it. It would be fun to walk around with it CryEngine-style :happy: .
If someone could create an Hoth map, it would be totally awesome :D .
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Re: STARWARS ATAT Concept animation just for fun

Postby themodman101 » 09.04.2012, 21:15

That does sound pretty cool, there was a guy on here at one point who started making a hoth map. Not sure who it was. :/
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jason187781
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Re: STARWARS ATAT Concept animation just for fun

Postby jason187781 » 12.04.2012, 09:05

Thanks guys,
ps: Does anyone know how I can get this to work in game? The solids dont animate with the attached entity's....
Cheers,
Jason187781
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Lavizh
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Re: STARWARS ATAT Concept animation just for fun

Postby Lavizh » 12.04.2012, 11:59

Solution would be not to use solids? Export to OBJ and rig it in Max or something.
 
 
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jason187781
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Re: STARWARS ATAT Concept animation just for fun

Postby jason187781 » 15.04.2012, 18:00

That sounds like a bridge to far for me at the moment. Thanks for the info though bud,
:)
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Re: STARWARS ATAT Concept animation just for fun

Postby atsest » 17.04.2012, 12:56

jason187781 wrote:That sounds like a bridge to far for me at the moment. Thanks for the info though bud,
:)

Just convert the solids to .cgf?
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Lavizh
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Re: STARWARS ATAT Concept animation just for fun

Postby Lavizh » 17.04.2012, 13:12

Yeah just merge Solid sections for your model and convert them to CGF. Or convert the entire model to OBJ and properly set it up via 3D Studio Max or similar.
 
 
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Re: STARWARS ATAT Concept animation just for fun

Postby themodman101 » 22.04.2012, 13:19

Says the man who wont learn 3dsmax cause he says he hates it and all its functions. hehe
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Lavizh
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Re: STARWARS ATAT Concept animation just for fun

Postby Lavizh » 22.04.2012, 18:56

You are preaching the truth brother.
 
 
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