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Flownodes cpp

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pl4
Not my first Rodeo
Not my first Rodeo
 
Posts: 567
Member since: 18.07.2011, 13:00
Location: France
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Flownodes cpp

Postby pl4 » 23.04.2012, 15:24

Hey all
oday, i want created my first node (c++, not C#)..

But i don't understand why i can't found tne nodes sample in FG editor..

(I just need samples just for understand how to works flownode system)

Check that :

Image

Thank you !! :)
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Ruan
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Re: Flownodes cpp

Postby Ruan » 23.04.2012, 15:30

That's odd, I can see both of those nodes locally. Have you compiled the solution yet? Could be a mismatch between the shipped CryGame DLL and the shipped code.
Out now! CryENGINE Game Programming with C++, C#, and Lua
Ex-Crytek, now with Deep Silver Dambuster Studios
User avatar
pl4
Not my first Rodeo
Not my first Rodeo
 
Posts: 567
Member since: 18.07.2011, 13:00
Location: France
Likes: 4

Re: Flownodes cpp

Postby pl4 » 23.04.2012, 15:41

Hey Ruan,

Yeah it's compiled with success..

Thanx for your reply
User avatar
pl4
Not my first Rodeo
Not my first Rodeo
 
Posts: 567
Member since: 18.07.2011, 13:00
Location: France
Likes: 4

Re: Flownodes cpp

Postby pl4 » 23.04.2012, 16:21

Problem solved !

Wrong path compilation => CryGame.dll never updated !


 
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