Hi, Im trying to get AI to defend some houses. What tends to happen at the moment is they are alerted and move closer to where the player is. I want them to stay by a number of buildings.
I thought I could use an ai_anchor. It has an option combat_protecy_this_point. I also made sure the group.id was set the same. Even so, the grunt I tested with just ran away from me instead of defending the anchor?
So, if anyone knows of a way to make an ai defend a position id love to know how! I dont want to surround these areas with forbidden areas as other ai need free movement.