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Regarding jet

Questions about Flowgraphs? Here's the place!


 

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balloon
Not my first Rodeo
Not my first Rodeo
 
Posts: 510
Member since: 14.10.2008, 20:14
Location: Glasgow Scotland UK
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Re: Regarding jet

Postby balloon » 27.01.2012, 20:54

;) Got it working had to change the sequence parameters without this it wouldn't have worked thanks again your help is invaluable now i can set up my wanted position. ;)
User avatar
balloon
Not my first Rodeo
Not my first Rodeo
 
Posts: 510
Member since: 14.10.2008, 20:14
Location: Glasgow Scotland UK
Likes: 1

Re: Regarding jet

Postby balloon » 28.01.2012, 02:30

;) Hi again how do i make the jet stay hidden before it starts &ends the sequence as i don't like it sitting
there in the sky looks bad. :unsure:
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Talvipakkanen
Executive Producer
Executive Producer
 
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Member since: 16.06.2008, 22:11
Location: Oulu, Finland
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Re: Regarding jet

Postby Talvipakkanen » 28.01.2012, 11:17

Set "HiddenInGame"-property of the jet-entity to "True", add entity to flowgraph and trigger "UnHide" when sequence starts  :)
Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

- currently lost in New Eden -
User avatar
balloon
Not my first Rodeo
Not my first Rodeo
 
Posts: 510
Member since: 14.10.2008, 20:14
Location: Glasgow Scotland UK
Likes: 1

Re: Regarding jet

Postby balloon » 28.01.2012, 22:57

Thanks worked greatly appreciated.
;)


 
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