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Fading in/out logo on startup? plus question about AI

Gameplay Setup, SP/MP Logic, Audio Setup, AI Logic, Entity Usage, etc.


 

User avatar Demogorgon25
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Fading in/out logo on startup? plus question about AI

Postby Demogorgon25 » 06.03.2012, 17:14

I've Looked around the forums and tried to figure it out myself but I'm having a little trouble.

I would like it to show a picture/logo at the start of my cutscene then fade in. What is the best way to get this to work?
Last edited by Demogorgon25 on 08.03.2012, 15:58, edited 1 time in total.
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User avatar Spify
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Re: Fading in/out logo on startup?

Postby Spify » 07.03.2012, 13:25

Image:ScreenFader node, select the texture you want and set the FadeColor to white (255,255,255).
User avatar Lavizh
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Re: Fading in/out logo on startup?

Postby Lavizh » 07.03.2012, 15:05

Either that or use Flash (requires a bit more experience but you gain more control)
Sorry about the messy flowgraph.

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User avatar Demogorgon25
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Re: Fading in/out logo on startup?

Postby Demogorgon25 » 08.03.2012, 15:52

Cheers for the help. I just wanted to create a placeholder before someone goes in and does it with flash. Thanks again.


I wondering how to set up random Ai walking. I couln't find anything that could help. I have set up tag points around my map. I can get my AI to walk to one but then after i want the AI to randomly select another tag point to walk at.
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User avatar Demogorgon25
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Location: Fuengirola - Spain
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Re: Fading in/out logo on startup? plus question about AI

Postby Demogorgon25 » 08.03.2012, 16:45

I don't know if this is the best way to do the random AI. If anyone has any other suggestions feel free to add.

Random AI.png
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