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Making a Platform game in CE3

Gameplay Setup, SP/MP Logic, Audio Setup, AI Logic, Entity Usage, etc.


 

User avatar FilozofTM
Just getting started
Just getting started
 
Posts: 8
Member since: 06.07.2012, 15:47
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Making a Platform game in CE3

Postby FilozofTM » 10.07.2012, 19:31

Hi, again. I'm new to CE3, so here is my second question. (first one is in the scaleform section of forum.)

How can we make a platformer game in CE3? I tried everything in trackview menu, but i couldn't find any camera effect to do that. I want the choosen camera direction will be static and tracks the player. (Not orbit, i want the camera move as player moves, like platformer games. Like mario, as you know. How can i archive that? Thanks in advance.
User avatar FilozofTM
Just getting started
Just getting started
 
Posts: 8
Member since: 06.07.2012, 15:47
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Re: Making a Platform game in CE3

Postby FilozofTM » 11.07.2012, 20:24

Guys, i find how to but, it's not still perfect. Place a camera, and do it in flowgraph section. But how to track the player as object? I find how to move camera and player at the same time, but it is not enough for my project.

The next question is:

How to track player in flowgraph?

Sorry for new subject.
User avatar OCASM
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Re: Making a Platform game in CE3

Postby OCASM » 24.07.2012, 19:45

If you want the position of the player use the Actor:LocalPlayer node to get its entity id and plug it into an Entity:EntityPos node.