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RTS multiple entity movement

Gameplay Setup, SP/MP Logic, Audio Setup, AI Logic, Entity Usage, etc.


 

User avatar jackinthebox
Just getting started
Just getting started
 
Posts: 52
Member since: 21.02.2012, 19:01
Likes: 0

Re: RTS multiple entity movement

Postby jackinthebox » 01.03.2012, 10:54

Thanks
User avatar modsuki
Has seen it all
Has seen it all
 
Posts: 5549
Member since: 02.02.2007, 07:25
Likes: 380

Re: RTS multiple entity movement

Postby modsuki » 01.03.2012, 13:32

Sample :happy:

Hmm... I feel I found a critical AI bug of CE3 now...
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