Cry-Adam wrote:Just an update on this, we're still investigating this issue but it appears as though Geometry Instancing + Tessellated objects isn't currently supported which is why disabling GeomInstancing fixes the issue. The reason AMD drivers are crashing and NVIDIA cards aren't is simply one driver falls on the issue and one doesn't. Will keep you posted on advancements but the official fix is as per the OP, to disable r_GeomInstancing. Thanks!
How do you get to the root folder of the SDK from the Start Menu?Cry-Ruan wrote:Hi guys,
Figured we're getting enough separate threads on this; we're currently aware of the issue whereby geometry instancing crashes the SDK using the D3D11 renderer on AMD cards. Original thread is here.
Enter r_GeomInstancing = 0 into your system.cfg to prevent these crashes, or r_Driver = DX9 to revert to the D3D9 renderer.
Your system.cfg is found in the root folder of the SDK. At present we're working on the issue. If you have any useful information to add, please do so here
Lavizh wrote:My Computer? Or Start -> Run -> HDD:\Foldername
XzQshnR wrote:I got the same problem. Im using an HD4850. I tried both the commands but still facing the issue
killereddy wrote:XzQshnR wrote:I got the same problem. Im using an HD4850. I tried both the commands but still facing the issue
I also use an HD 4850 (yeah I know time to upgrade.) and the workaround doesn't work for me.
EDIT: apparently I had two problems, the editor stopped crashing but I only see a black screen. I can load the included forest map, even enter game mode, move and fire but I can't see anything.