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New York Alley Environment

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Cry-Kane
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New York Alley Environment

Postby Cry-Kane » 16.06.2012, 21:05




Adam a.k.a Braxer over at Polycount has posted his near complete environment implemented into CryEngine 3.




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New York alley environment WITH PIGS!


Adam is currently looking for summative feedback to polish his environment before calling it complete. If you would like to offer feedback pop over to the PolyCount thread and tell 'em CryDev sent ya'.

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iSqueezee
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Re: New York Alley Environment

Postby iSqueezee » 16.06.2012, 22:00

oh my god! 8o
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Maximum-Dev
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Re: New York Alley Environment

Postby Maximum-Dev » 16.06.2012, 22:26

Oh my love O_o
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d1ea
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Re: New York Alley Environment

Postby d1ea » 16.06.2012, 23:34

That is pretty tense. :o
Djghost1133
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Re: New York Alley Environment

Postby Djghost1133 » 17.06.2012, 01:51

Looks great but nothing like anything in new york would. I would say this is more chicago styled.
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ClockworkOnion
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Re: New York Alley Environment

Postby ClockworkOnion » 17.06.2012, 06:20

Why do the skies of all CE3 games look like they're on fire?! >.>
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VengenceBot
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Re: New York Alley Environment

Postby VengenceBot » 17.06.2012, 06:51

It's only one pic.. but I'd insert a car in there maybe delivery truck..
Not really sure of his goals but particles would be cool..
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mrjimmy
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Re: New York Alley Environment

Postby mrjimmy » 10.08.2012, 00:26

This is incredible


 
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