Forums Gallery LOGIN |REGISTER

The Increment - August Update

Use this section to show off your stand-alone CE3 games


 

User avatar BuLL
Producer
Producer
 
Posts: 1019
Member since: 18.01.2008, 00:21
Location: N.Lincolnshire
Likes: 1

Re: The Increment - August Update

Postby BuLL » 27.12.2011, 03:47

Aye.And that AKM texture on your mdb page isn`t all Andy`s...Twat.
User avatar Squiggers
Producer
Producer
 
Posts: 2050
Member since: 28.01.2009, 20:54
Location: Under Ruan's bed.
Likes: 1

Re: The Increment - August Update

Postby Squiggers » 28.12.2011, 21:22

BuLL wrote:Aye.And that AKM texture on your mdb page isn`t all Andy`s...Twat.


A simple error which has been fixed now - you could have PM'd or Skype'd me to let me know that there was an error though, would have been a bit quicker. :)
CryDev's professional troll.


Image
User avatar BuLL
Producer
Producer
 
Posts: 1019
Member since: 18.01.2008, 00:21
Location: N.Lincolnshire
Likes: 1

Re: The Increment - August Update

Postby BuLL » 03.01.2012, 04:19

You`ve more excuses than a desert has sand m8....Geez!..What ev`s....
User avatar Squiggers
Producer
Producer
 
Posts: 2050
Member since: 28.01.2009, 20:54
Location: Under Ruan's bed.
Likes: 1

Re: The Increment - August Update

Postby Squiggers » 03.01.2012, 04:26

BuLL wrote:You`ve more excuses than a desert has sand m8....Geez!..What ev`s....


I wasn't making any excuses - just stated that's its now been rectified. :))
CryDev's professional troll.


Image
User avatar DPS_Khalus
Just getting started
Just getting started
 
Posts: 15
Member since: 17.05.2008, 11:20
Location: Sydney, Australia
Likes: 0

Re: The Increment - August Update

Postby DPS_Khalus » 03.01.2012, 04:33

Definitely looking forward to this.
Co-Founder
Dark Prelude Studios

Qantm College
User avatar CoD511
Honourable Member
Honourable Member
 
Posts: 6358
Member since: 21.12.2007, 04:15
Location: Western Australia
Likes: 17

Re: The Increment - August Update

Postby CoD511 » 01.02.2012, 14:05

Production on the Increment has been suspended, thread closed as requested by project leader.