Forums Gallery Downloads LOGIN |REGISTER

4:22

Use this section to show off your stand-alone CE3 games


 

Der_Herm
Junior Dev
Junior Dev
 
Posts: 157
Member since: 08.07.2011, 18:39
Likes: 1

Re: 4:22

Postby Der_Herm » 25.06.2012, 19:06

I vote for survival. But it takes a lot to make it right. So you better focus on your capabilities and not only what WE would like to see.
User avatar
andrey_filantrop
Producer
Producer
 
Posts: 2065
Member since: 25.01.2010, 15:54
Location: Moscow, Russia
Likes: 57

Re: 4:22

Postby andrey_filantrop » 25.06.2012, 19:37

I love the inventory and stormy weather, but i think everything will look better if black radial corners of camera are removed. Now it looks like character is walking with swimming mask on his face. :)
Loving God gives you Happiness, Knowledge, Strength and Freedom.
AURAYAMA on Crydev & AURAYAMA in Russia :)
Portfolio: AndreyFilantrop on deviantART
Life by FlowGraph!
User avatar
Zippy24
Producer
Producer
 
Posts: 1870
Member since: 18.10.2008, 18:54
Likes: 0

Re: 4:22

Postby Zippy24 » 27.06.2012, 05:40

I vote survival if you can pull it off, not many games or mods out there that focus on that type of gameplay.
User avatar
Un_dead
Producer
Producer
 
Posts: 1468
Member since: 08.03.2009, 18:46
Location: Cyprus
Likes: 0

Re: 4:22

Postby Un_dead » 28.06.2012, 12:37

Full realistic survival gameplay... That's what I want to see my friend... Keep up the excellent work!
User avatar
the_grim
Superstar Dolphin
Superstar Dolphin
 
Posts: 9884
Member since: 16.08.2004, 10:46
Location: Finland
Likes: 189

Re: 4:22

Postby the_grim » 28.06.2012, 12:41

I vote for survival too, just don't make it too difficult to be frustrating and hinder the research objectives too much. :)
User avatar
THEAWESOMEKZONE
Junior Dev
Junior Dev
 
Posts: 134
Member since: 19.08.2011, 19:50
Location: Switzerland
Likes: 0

Re: 4:22

Postby THEAWESOMEKZONE » 28.06.2012, 13:03

Definitely survival.
User avatar
Lenox47
Junior Dev
Junior Dev
 
Posts: 179
Member since: 09.02.2008, 18:08
Location: France
Likes: 7

Re: 4:22

Postby Lenox47 » 29.06.2012, 17:57

Great!

Thank you for your help. I will therefore focus on the survival and try to make it as fun as possible :)

However, the development will take a while I still can not define. Also I'm working on a second project requiring shorter but a lot of work in modeling and scripting. That said, this project will allow me to gain more knowledge, so that you benefit from a better quality for 4:22.
User avatar
NeoLegends
Producer
Producer
 
Posts: 1731
Member since: 21.10.2011, 23:50
Likes: 8

Re: 4:22

Postby NeoLegends » 30.06.2012, 13:30

Yeah, suvival is the way to go in 4:22.
User avatar
MrDojo
Junior Dev
Junior Dev
 
Posts: 178
Member since: 03.09.2011, 18:09
Likes: 0

Re: 4:22

Postby MrDojo » 02.07.2012, 14:23

Lenox47 wrote:Hello everyone.

Thank you for your very encouraging comments!
However, I wish to clarify a main detail. That's why I'm going to start a small petition to which I hope many will respond to help me find the right balance to the gameplay.

The question is:

Should I create a survival game ultra realistic (eating, sleeping, drinking, hunting ... etc. ...), which will complement the research objectives?

Or should I just limit the gameplay to the atmosphere and weather. Together with the objectives?

While it depends on what you want to achieve with your game I would personally go with the"ultra realistic" gameplay simply because it will immerse the player if implemented right. You could even throw in a more direct element of survival by introducing "animals" who will be attracted by the fire the player has to make in order to cook his meal/water.

Either way I am very curious into seeing you progress :)

ps. how did you made those sandstorms ?
Art is not merely an imitation of the reality of nature, but in truth a metaphysical supplement to the reality of nature, placed alongside thereof for its conquest.
Friedrich Nietzsche
User avatar
NeoLegends
Producer
Producer
 
Posts: 1731
Member since: 21.10.2011, 23:50
Likes: 8

Re: 4:22

Postby NeoLegends » 02.07.2012, 17:55

MrDojo wrote:ps. how did you made those sandstorms ?

Big particle effects.
User avatar
MrDojo
Junior Dev
Junior Dev
 
Posts: 178
Member since: 03.09.2011, 18:09
Likes: 0

Re: 4:22

Postby MrDojo » 11.07.2012, 14:08

NeoLegends wrote:
MrDojo wrote:ps. how did you made those sandstorms ?

Big particle effects.

yes, I figured :D More curious to know how he created the alpha textures for the storm itself, they looked really good.
Art is not merely an imitation of the reality of nature, but in truth a metaphysical supplement to the reality of nature, placed alongside thereof for its conquest.
Friedrich Nietzsche
User avatar
Namaco
Just getting started
Just getting started
 
Posts: 23
Member since: 06.07.2012, 13:15
Location: Mitcham
Likes: 0

Re: 4:22

Postby Namaco » 11.07.2012, 19:15

so if its a survival game how will it work I mean, is it only desert? any other maps perhaps?

will you be able to make shelters from wood and so on, getting food etc?
If yes I willlll love it as I love survival games like that (specially something similar to wurm online)
User avatar
iSqueezee
Producer
Producer
 
Posts: 1967
Member since: 05.11.2011, 16:26
Location: Czech Republic
Likes: 49

Re: 4:22

Postby iSqueezee » 13.07.2012, 00:00

Just wow man, amazing sandstorm. Particle I guess?
tetorist
Junior Dev
Junior Dev
 
Posts: 139
Member since: 24.09.2011, 11:14
Location: Dar-es-salaam
Likes: 0

Re: 4:22

Postby tetorist » 21.07.2012, 11:33

Hmm I read the whole topic and I love it ! By the way are you in full understanding of the djinn? Demons born from smokeless fire . Original djinn(real life) cant die from bullets , they can teleport and have supernatural powers.... do you really think your character can kill them? btw please don't add the djinn in uncharted ..... they looked stupid honestly it takes like 3 shots to kill a human and 6 to kill a djinn . Honestly I found that quite unrealitic and crap to be honest
hmmmmmmmm no wait , oh no never mind
Der_Herm
Junior Dev
Junior Dev
 
Posts: 157
Member since: 08.07.2011, 18:39
Likes: 1

Re: 4:22

Postby Der_Herm » 25.07.2012, 10:10

Why the hell do you advertise wow gold?


 
Connect and collaborate with CRYENGINE developers in the official Forums.
Visit the Gallery to share what you have created and be inspired by what others are creating with CRYENGINE.
Community