Forums Gallery LOGIN |REGISTER

Open world: the game

Use this section to show off your stand-alone CE3 games


 

User avatar jtemme
Just getting started
Just getting started
 
Posts: 4
Member since: 03.09.2012, 19:39
Likes: 0

Open world: the game

Postby jtemme » 05.09.2012, 00:44

Hey guys, so here is the idea. You buy the main game. There is no storyline, no challenges, but a vast open world ready for anything. Including mods. This game will be based in an island chain with a big city island as home. looking for any help on the project. Open World will encourage modding, and for users to make their own storyline mods.





--- Open world team
User avatar UK-Stryder
Regular Dev
Regular Dev
 
Posts: 461
Images: 2
Member since: 31.10.2007, 19:37
Location: England
Likes: 15

Re: Open world: the game

Postby UK-Stryder » 05.09.2012, 01:00

I like where you are goin with this but with infinate freedom comes infinate bugs.
it ll turn into a minecraft style wierdness, which i welcome lol
good luck hope you get it out there
User avatar jtemme
Just getting started
Just getting started
 
Posts: 4
Member since: 03.09.2012, 19:39
Likes: 0

Re: Open world: the game

Postby jtemme » 05.09.2012, 01:32

Thanks, it means alot. I have always dreamed of a game like this, however no one has created it. As a beginner game programmer this is a huge task. Any help, advice, or really anything is welcome. Also update, island one is done, will be posting pics shortly.
User avatar The Vulture
News Posters
News Posters
 
Posts: 3946
Member since: 30.07.2008, 00:36
Location: Sthlm, Sweden
Likes: 48

Re: Open world: the game

Postby The Vulture » 05.09.2012, 02:08

Please read the forum rules before posting in this section.

viewtopic.php?f=353&t=93407

I'll give you 24 hours to post some content or I'll have to close this. Then when you have produced some work you can create a new topic.
User avatar jtemme
Just getting started
Just getting started
 
Posts: 4
Member since: 03.09.2012, 19:39
Likes: 0

Re: Open world: the game

Postby jtemme » 05.09.2012, 02:20

posted in the right form. Sorry for the mistake.
User avatar ClockworkOnion
Regular Dev
Regular Dev
 
Posts: 436
Member since: 01.07.2011, 21:28
Likes: 0

Re: Open world: the game

Postby ClockworkOnion » 05.09.2012, 23:09

better get those code monkeys working on that procedural generation algorithm, and those artists pumping out assets.
User avatar The Vulture
News Posters
News Posters
 
Posts: 3946
Member since: 30.07.2008, 00:36
Location: Sthlm, Sweden
Likes: 48

Re: Open world: the game

Postby The Vulture » 05.09.2012, 23:12

Thanks for the reminder ClockworkOnion.

/Closed. Re-post in a new thread when you've read the rules and produced something to show.