This wasn't exactly the question though; Cryengine 3 (Crysis 2 patch 1.9 build) does support DX11 and tessellation.sunnlok wrote:3. No. There is no dx11 support in the free sdk yet.
Prometheus wrote:Also how many textures are possible ot load this time? IS streaming content available? so to allow more texture loaded according to the area?
Haven't looked whether they're still present, I wouldn't hold my breath about it.Hpw bout the directional waves?
How big are the maps that can be done above 16 x 16 kms of the previouse editor?