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What tutorials do you need? (Request thread)

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[HP]
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What tutorials do you need? (Request thread)

Postby [HP] » 24.10.2011, 20:40

Hey guys

What kind of tutorials would you like to see in the future? It would help those, including me, to have a sense of what kind of info you need exactly instead of focusing on stuff that doesnt matter or it's already documented somewhere else.

So please, post here what kind of tutorials you'd like to see in the future, even if those tuts already exist and you'd like to see them a little bit more elaborate.

This goes for Art, Design, level set up, editor tricks, etc. Keep 'em coming.

Thanks
- HP
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Re: What tutorials do you need? (Request thread)

Postby arieas » 24.10.2011, 21:33

Audio setup and using FMOD for specific use in Cryengine and use with it. So covering various settings in FMOD and how they apply to Cryengine for different situations, to export settings and such, as well as then setting up that audio in the editor. Setting up ambient and soundspots are straightforward, but gameplay music and using audio in trackview are not so well covered.

Not so much tutorial, but a troubleshooting guide on models (exporting errors explained and how to remedy them) There is a page in the docs for export errors but be great if more help was provided directly as to how to fix or avoid the errors, covering both maya and max.

Can't think of anything else at the moment, of course, should the time come, UI tutorials :D
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Re: What tutorials do you need? (Request thread)

Postby blackhorizon » 24.10.2011, 23:48

Cry-[HP] wrote:Hey guys

What kind of tutorials would you like to see in the future? It would help those, including me, to have a sense of what kind of info you need exactly instead of focusing on stuff that doesnt matter or it's already documented somewhere else.

So please, post here what kind of tutorials you'd like to see in the future, even if those tuts already exist and you'd like to see them a little bit more elaborate.

This goes for Art, Design, level set up, editor tricks, etc. Keep 'em coming.

Thanks
- HP

I would actually just like to see some tutorials about your workflow, modeling art direction, and tips like that. Your portfolio is really amazing, and as an aspiring environment designer I would like to learn about how you/other crytek people work. For example, it would be cool to see a long tutorial on creating a small scene from scratch, demonstrating white boxing, hp modeling, baking, exporting, and material effects. It is a lot to request but it could be very helpful.
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.gametime.
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Re: What tutorials do you need? (Request thread)

Postby .gametime. » 25.10.2011, 00:42

tesselation or displacement for 3d objects such as rocks or cloth.
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Re: What tutorials do you need? (Request thread)

Postby isport » 25.10.2011, 03:31

blackhorizon wrote:
Cry-[HP] wrote:Hey guys

What kind of tutorials would you like to see in the future? It would help those, including me, to have a sense of what kind of info you need exactly instead of focusing on stuff that doesnt matter or it's already documented somewhere else.

So please, post here what kind of tutorials you'd like to see in the future, even if those tuts already exist and you'd like to see them a little bit more elaborate.

This goes for Art, Design, level set up, editor tricks, etc. Keep 'em coming.

Thanks
- HP

I would actually just like to see some tutorials about your workflow, modeling art direction, and tips like that. Your portfolio is really amazing, and as an aspiring environment designer I would like to learn about how you/other crytek people work. For example, it would be cool to see a long tutorial on creating a small scene from scratch, demonstrating white boxing, hp modeling, baking, exporting, and material effects. It is a lot to request but it could be very helpful.


Yes, that's what I want to say.
And I hope to the help documents is similar to this: http://unity3d.com/support/documentation/
Personally, it's easy to read and learn.
Thanks.
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Re: What tutorials do you need? (Request thread)

Postby Plastix » 26.10.2011, 11:50

In-depth Material Editor tutorial
In-depth Animation tutorial
[HP]
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Re: What tutorials do you need? (Request thread)

Postby [HP] » 26.10.2011, 12:00

Keep them coming guys. The more specific the better! :)
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General Kaboom
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Re: What tutorials do you need? (Request thread)

Postby General Kaboom » 26.10.2011, 14:19

isport wrote:
blackhorizon wrote:
Cry-[HP] wrote:Hey guys

What kind of tutorials would you like to see in the future? It would help those, including me, to have a sense of what kind of info you need exactly instead of focusing on stuff that doesnt matter or it's already documented somewhere else.

So please, post here what kind of tutorials you'd like to see in the future, even if those tuts already exist and you'd like to see them a little bit more elaborate.

This goes for Art, Design, level set up, editor tricks, etc. Keep 'em coming.

Thanks
- HP

I would actually just like to see some tutorials about your workflow, modeling art direction, and tips like that. Your portfolio is really amazing, and as an aspiring environment designer I would like to learn about how you/other crytek people work. For example, it would be cool to see a long tutorial on creating a small scene from scratch, demonstrating white boxing, hp modeling, baking, exporting, and material effects. It is a lot to request but it could be very helpful.


Yes, that's what I want to say.
And I hope to the help documents is similar to this: http://unity3d.com/support/documentation/
Personally, it's easy to read and learn.
Thanks.

There's already something like this...just not found the thread.
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Teto42740
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Re: What tutorials do you need? (Request thread)

Postby Teto42740 » 26.10.2011, 20:04

I searched a little and found nothing, if I'm wrong, please slap me.
Since we don't have a button to compile our game, an in-depth tutorial about compiling (with Studio express !!) and all steps about things we have to think about. And, why not, a little .pak with few assets, levels and so on, to try with.
Last edited by Teto42740 on 27.10.2011, 08:13, edited 1 time in total.
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Monster w21 Faces
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Re: What tutorials do you need? (Request thread)

Postby Monster w21 Faces » 26.10.2011, 23:17

Forgive me if I've missed it but I would love to see a simple tutorial on how to make prop items for maps, how to texture them, how to assign physics and collision properties...that sort of thing.

Just something simple and bite sized to sink my teeth into.
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Re: What tutorials do you need? (Request thread)

Postby musicfreakai » 27.10.2011, 01:29

Tutorial for music such as 'Music Logic' ect. As mentioned above
Las Vegas Mod Coming Soon
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Re: What tutorials do you need? (Request thread)

Postby muzzman017 » 27.10.2011, 11:02

Does there exist yet, a full series of step by step guides to create a simple game from start to finish? preferably video based and by the people who actually have either helped in creating cryengine or have used it to create atleast 50% of a working game.
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Re: What tutorials do you need? (Request thread)

Postby liefu » 29.10.2011, 13:43

Procedural Buildings
Moaz13
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Re: What tutorials do you need? (Request thread)

Postby Moaz13 » 31.10.2011, 20:12

I'd really love a tutorial on connecting levels together, so there would be some sort of trigger at the end of a level where you stepped into it and then the second level loads
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Re: What tutorials do you need? (Request thread)

Postby Moaz13 » 31.10.2011, 20:12

I'd really love a tutorial on connecting levels together, so there would be some sort of trigger at the end of a level where you stepped into it and then the second level loads


 
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