Forums Gallery Downloads LOGIN |REGISTER

Think Inside & Outside The Box



 

User avatar
Demogorgon25
Not my first Rodeo
Not my first Rodeo
 
Posts: 482
Member since: 17.08.2011, 18:08
Location: Fuengirola - Spain
Likes: 33

Re: Think Inside & Outside The Box

Postby Demogorgon25 » 05.09.2011, 18:06

jdahlman wrote:I have made a room in correct dimensions made from solids. However no matter what I do sun light breaks through making very lit up. I have cast shadows on the solids and also tried making solids overlapping and also another cube around the room.

I've chcked for solutions on forums but can't get it working :( Any tips on how to solve this? Thanks...

(Btw, nice challenge!) :D



Use vis areas then.
Lead Level Designer @ open Outcast
User avatar
Zeph
Producer
Producer
 
Posts: 1296
Member since: 07.11.2007, 18:21
Likes: 74

Re: Think Inside & Outside The Box

Postby Zeph » 05.09.2011, 18:28

Demogorgon25 wrote:

Use vis areas then.


Seems to be something with the renderer. I've tried putting the solid enclosed space inside a vis area, but it is still lit inside. The vis area does stop time of day from affecting the inside though.
User avatar
killen4money
Developer
Developer
 
Posts: 204
Member since: 13.08.2008, 00:44
Location: USA, KY
Likes: 11

Re: Think Inside & Outside The Box

Postby killen4money » 05.09.2011, 19:49

Cry-Adam, do you know how to freeze an effect? To make it look frozen in time?
User avatar
modsuki
Has seen it all
Has seen it all
 
Posts: 5227
Member since: 02.02.2007, 07:25
Likes: 258

Re: Think Inside & Outside The Box

Postby modsuki » 05.09.2011, 20:03

Hey, Adam.

- We can use both screenshot & video for entry?
- We can use only 1 entry for this competition?
- We can change shape of room freely within the size? Cube, Triangle, ok?
- No window or hole is ok? This means, only inside the room.
- - Transpearent walls are ok?
Last edited by modsuki on 05.09.2011, 20:55, edited 2 times in total.
My Crytek News Blog - http://bit.ly/aFSbnP
My Massive Crysis Maps Guide - http://bit.ly/f5ifhe
My CryEngine Screens - http://bit.ly/wIDNDJ
My Youtube - http://bit.ly/xIg1l1
My Twitter - http://bit.ly/yZtaoH0
User avatar
Johnny Guitar
Skilled Developer
Skilled Developer
 
Posts: 798
Member since: 23.03.2011, 05:21
Location: Calgary / Alberta / Canada
Likes: 14

Re: Think Inside & Outside The Box

Postby Johnny Guitar » 05.09.2011, 20:37

I'm in.
User avatar
blackhorizon
Producer
Producer
 
Posts: 1234
Member since: 10.04.2010, 22:50
Location: In front of a computer
Likes: 13

Re: Think Inside & Outside The Box

Postby blackhorizon » 05.09.2011, 23:10

Do we start a thread once we are finished or when ever?
User avatar
The Vulture
News Posters
News Posters
 
Posts: 3942
Images: 0
Member since: 30.07.2008, 00:36
Location: Sthlm, Sweden
Likes: 45

Postby The Vulture » 06.09.2011, 00:06

This sounds fun, I'm in. Actually started tonight. My idea is a Cry-Museum, lol. Basically Crysis objects scaled down into a small cabinet. To make things more interesting I made it more like a scene. It's really hard working with tiny objects like that, so it looks kinda funny. But I hope it'll be cool to walk around in the room and check out small displays of tiny Crysis objects. ^^

Can't find a WIP thread so I'm posting it here. I hope more people share their stuff as well!

Image
- Aspiring Level / 3D Artist -
Portfolio | CryDev | Art Blog


Image
User avatar
Lavizh
News Posters
News Posters
 
Posts: 12078
Member since: 04.12.2007, 03:23
Location: Hamar, Norway
Likes: 751

Re: Think Inside & Outside The Box

Postby Lavizh » 06.09.2011, 00:14

WINNING! :D

We have a winner already :P
 
 
Image
User avatar
XaldiN-76
Skilled Developer
Skilled Developer
 
Posts: 737
Member since: 01.12.2009, 22:36
Location: Egypt
Likes: 1

Re: Think Inside & Outside The Box

Postby XaldiN-76 » 06.09.2011, 01:03

Yes, The Vulture is doing great job.
It's exciting so I'll be participating in this, Good luck everyone :))
Image
User avatar
blackhorizon
Producer
Producer
 
Posts: 1234
Member since: 10.04.2010, 22:50
Location: In front of a computer
Likes: 13

Re: Think Inside & Outside The Box

Postby blackhorizon » 06.09.2011, 02:36

Since vulture posted here I guess I will :P
I am going to try to create a saw 1 like room
ScreenShot0005.jpg
User avatar
Zeph
Producer
Producer
 
Posts: 1296
Member since: 07.11.2007, 18:21
Likes: 74

Re: Think Inside & Outside The Box

Postby Zeph » 06.09.2011, 02:55

That guy on the left okay? He's got a huge divot along his right temple.
User avatar
blackhorizon
Producer
Producer
 
Posts: 1234
Member since: 10.04.2010, 22:50
Location: In front of a computer
Likes: 13

Re: Think Inside & Outside The Box

Postby blackhorizon » 06.09.2011, 03:09

Zeph wrote:That guy on the left okay? He's got a huge divot along his right temple.

Lol, I guess that is from the decal on the wall... :P
User avatar
killen4money
Developer
Developer
 
Posts: 204
Member since: 13.08.2008, 00:44
Location: USA, KY
Likes: 11

Re: Think Inside & Outside The Box

Postby killen4money » 06.09.2011, 03:34

Just curious if this would still count...

There is a hole in the ceiling that passes the 4m high mark....Would that not be allowed?

Image
User avatar
Duruk
Producer
Producer
 
Posts: 1235
Member since: 29.12.2007, 12:38
Location: The Netherlands, Boxmeer
Likes: 16

Re: Think Inside & Outside The Box

Postby Duruk » 06.09.2011, 10:22

killen4money wrote:Just curious if this would still count...

There is a hole in the ceiling that passes the 4m high mark....Would that not be allowed?

Image


Perhaps block it with a window/glass just at the 4m mark just to be sure.
User avatar
Duruk
Producer
Producer
 
Posts: 1235
Member since: 29.12.2007, 12:38
Location: The Netherlands, Boxmeer
Likes: 16

Re:

Postby Duruk » 06.09.2011, 10:22

The Vulture wrote:This sounds fun, I'm in. Actually started tonight. My idea is a Cry-Museum, lol. Basically Crysis objects scaled down into a small cabinet. To make things more interesting I made it more like a scene. It's really hard working with tiny objects like that, so it looks kinda funny. But I hope it'll be cool to walk around in the room and check out small displays of tiny Crysis objects. ^^

Can't find a WIP thread so I'm posting it here. I hope more people share their stuff as well!

Image


Oh nice 1. Well I shall try even harder.


 
Connect and collaborate with CRYENGINE developers in the official Forums.
Visit the Gallery to share what you have created and be inspired by what others are creating with CRYENGINE.
Community