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CryENGINE3 Demonstration at SIGGRAPH 09!

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SamBusters
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CryENGINE3 Demonstration at SIGGRAPH 09!

Postby SamBusters » 11.08.2009, 21:00



Welcome to a Crymod news post regarding a recent demonstration of Crytek's CryENGINE3, which was recently announced and is now being shown to developers across the world at various conventions. Recently, Crytek appeared along with a demonstration of the engines capabilities with advanced lighting techniques; today we're showing this for you to today.

Global Illumination
In this video, two types of lighting technology is displayed. Firstly, global illumination is displayed inside the "Sponza Atrium", where light is not only being projected directly onto the surfaces but then again being reflected onto other walls inside the building. In the second scene, a Manhattan apartment, the light not only is reflected of objects and surfaces, but it also retains some of the colour of the initially hit object or surface. This can be seen embedded below, with the full sized YouTube version available. If you'd like to download the full resolution version of the demonstration, you can do so from the Crytek site here.

[youtube]B-_pnqXLIg4[/youtube]



Massive Lighting
The second video shows off the latest development in massive amounts of lights in one scene. In the scene itself, 400 lights are shown, with only 300 draw calls required, meaning it reached 160 fps on a GeForce 280. This can be seen below, with the full size YouTube video available here. This can also be downloaded at full resolution from the Crytek servers here.

[youtube]PUN7VbkrJqM[/youtube]


To comment and discuss the latest demonstrations, visit the forum thread on our Crytek forums here.

Related Links:
- Forum Thread: SIGGRAPH CryENGINE3 Media
- Crytek Page: CryENGINE Presentations
- SIGGRAPH: ACMSIGGRAPH Home Page

Downloads:
- Sponza Objects
- Sponza Textures
- Sponza Max files

- Crymod Staff Team
Last edited by SamBusters on 19.08.2010, 14:52, edited 3 times in total.
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MC Swadla
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Postby MC Swadla » 11.08.2009, 21:04

First

nice lighting engine
Last edited by MC Swadla on 11.08.2009, 21:04, edited 1 time in total.
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Ruan
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Postby Ruan » 11.08.2009, 21:04

Massive lighting looks really awesome, will make indoor level design and more surreal/stylistic environments much better.
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WarStrider
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Postby WarStrider » 11.08.2009, 21:06

AWESOME

we wants to mod again....
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mXs MaestRO
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Postby mXs MaestRO » 11.08.2009, 21:12

Amazing!
But I want some footage of Crysis 2....
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Postby Blablah » 11.08.2009, 21:13

Originally posted by MC Swadla
First

nice lighting engine

Really?
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Fudsine
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Postby Fudsine » 11.08.2009, 21:17

Awsome and that looks a lot like an editor there being worked on :)
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Dark shadow
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Postby Dark shadow » 11.08.2009, 21:21

The "massive illumination" wasn't also calculated with global illumination enabled right?
Impressive :D
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Postby Justice » 11.08.2009, 21:21

I see realistic indoor enviorments coming up in a few years :D

Great lighting, can't wait to see som games use this :P
*hint*Crysis 2*hint*
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Postby metalspy » 11.08.2009, 21:25

MC, stop the "first" please, it's annoying. Thanks :)
Vid's look great, I don't want to think about the PC I would need for that though :/
Please use Search and check the stickies for answers before posting new questions.
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Postby Ruan » 11.08.2009, 21:27

Originally posted by metalspy
Vid's look great, I don't want to think about the PC I would need for that though :/

400 lights at 160 FPS, admittedly with a damn good GPU, but that's still massively better than CE2 lighting.
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Postby Spartilian » 11.08.2009, 21:31

i hope cryengine 3 is better on computer than what i saw on console.....on console it suked but i rlly hope that on computer is way better than cryengine 2 and cryengine 3 on console :D
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Postby icomrade » 11.08.2009, 21:33

very very nice did the massive lighting video make anyone else thing of china or japan?
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Postby Vert-X » 11.08.2009, 21:34

Originally posted by Spartilian
i hope cryengine 3 is better on computer than what i saw on console.....on console it suked but i rlly hope that on computer is way better than cryengine 2 and cryengine 3 on console :D

Yea that would make sense, lol.
Why should they decease its rendering quality for PC?
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austinman3214
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Postby austinman3214 » 11.08.2009, 21:34

So does this mean we will be able to use more than 32 dynamic lights at a time for our mods in cryengine 3? cause that limitation is extremely annoying and causes such nasty glitching. Amazing show of engine power with these lights though!
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