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GDC 2012 recap

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User avatar Cry-Adam
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GDC 2012 recap

Postby Cry-Adam » 15.03.2012, 17:05

As many of you are probably already aware, last week Crytek attended GDC 2012 in sunny San Francisco! We had an awesome time, it was a great show and we got to meet lots of cool and interesting people :) It was on the Tuesday that we headed into the GDC hall to start setting up the Crytek booth and all of the awesome contained within!


booth_1.jpg

With over 20 machines to setup (including a few laptops), we had lots of plugging and cabling to do!


pre_launch.jpg

Some final preparation before the floodgates opened! On the right you can see 5 Warface pods, on the other side of that is the GFace & Fibble area. Center screen has two CryENGINE 3 pods. Left of that are Cinebox and another CE3 pod. Far left is the RTI pod and on the other side is the Nexuiz pod.


Stage_Behind.JPG

Reverse shot to see the CE3 pods from the other side.


Chris_E.jpg

Tech Art Director Chris Evans giving a demonstration of Cinebox and its feature-set. Along-side him is Budapest Studio Lead, Kristoffer Waardahl.


Scott_F.jpg

SDK’er Scott Fitzgerald giving a presentation on the latest CryENGINE 3 toolset, DX11 rendering updates and MNM improvements.


Warface.jpg

Warface was immensely popular and there was never a moment for the whole 3 days where people weren’t playing it, many coming back for 2nd and 3rd tries!


Team.JPG

We’d manage to rustle up a couple of us for a group photo on the last day but by this stage, the other half were already down at Murphy’s pub enjoying a long-awaited, cold beer or two!

Below you'll find the GDC 2012 Tech Trailer:



It was great fun with great people (and great steak)! Did you manage to make it to GDC this year? What about GDC Europe in August?

Oh, i almost forgot... we may just have a few of these left over to hand out willy-nilly! To those of you we still owe shirts to from before, thank you for your patience and we'll be sending them out to you very soon :))

CryDev.jpg


Cheers! :D

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User avatar SnowGecko
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Re: GDC 2012 recap

Postby SnowGecko » 15.03.2012, 17:36

I wish i could have been there. thank you for the news
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User avatar 7echnique
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Re: GDC 2012 recap

Postby 7echnique » 15.03.2012, 17:46

Yeah the dynamic navigation areas are amazing! will this be in the next update?
User avatar WhiteNorthStar
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Re: GDC 2012 recap

Postby WhiteNorthStar » 15.03.2012, 17:49

i wannta b @ thiz partee. mebbe i b thar nex yeer wen I getz reel dev skillz.

:easter:
User avatar modsuki
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Re: GDC 2012 recap

Postby modsuki » 15.03.2012, 17:51

No Cinebox demo video... :(
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User avatar iSqueezee
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Re: GDC 2012 recap

Postby iSqueezee » 15.03.2012, 18:03

God, I want that crydev t-shirt atleast! :D
User avatar Cry-Adam
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Re: GDC 2012 recap

Postby Cry-Adam » 15.03.2012, 18:17

modsuki wrote:No Cinebox demo video... :(

At the end of the trailer. If you mean live use, will try and find out if there was any video/interviews taken :)

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User avatar Psychoisalive
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Re: GDC 2012 recap

Postby Psychoisalive » 15.03.2012, 19:06

only two women...solid evidence that the videogames are men things
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Re: GDC 2012 recap

Postby USSR_GRAND » 15.03.2012, 19:08

How do i get a CRYDEV.NET T-Shirt?

I want one... I would look so handsome in it! :cheesy:
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User avatar Thomy
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Re: GDC 2012 recap

Postby Thomy » 15.03.2012, 21:31

is there any way to get hold of one of These? I'd gladly pay
User avatar Johnny Guitar
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Re: GDC 2012 recap

Postby Johnny Guitar » 15.03.2012, 23:03

Kinda disappointing IMO, its mostly features from Crysis 2 DX11
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Re: GDC 2012 recap

Postby Pint0 Xtreme » 15.03.2012, 23:09

Well, I hope to see version 3.4 end of this month! ;)
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Re: GDC 2012 recap

Postby robotnyk » 16.03.2012, 00:04

I want a t-shirt like that so badly, I'm even prepared to pay for it! ;>
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Re: GDC 2012 recap

Postby themodman101 » 16.03.2012, 00:40

Fantastic work guys, I see significant Improvements over the MODSDK's performance and usability. The refined Tesselation looks like you guys tore it apart and added a lot of functions for output.

I cant wait to get my hands on it!!!

Also, I would like to officially request a CryDev T-Shirt :D
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Re: GDC 2012 recap

Postby Lavizh » 16.03.2012, 00:48

Yeah i don't know what the guitar guy is talking about but there are major improvements over the Crysis 2 MODSDK. We have Scaleform access! And finally a proper DX11 implementation is coming pretty soon.

That CryDev t-shirt looks yummy.
 
 
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