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Multiplayer Mod Help

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WaR_SPiRiT
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Re: Looking for New Weapon Skins and Models For Multiplayer

Postby WaR_SPiRiT » 28.07.2012, 19:42

USSR_GRAND wrote:
WaR_SPiRiT wrote:Hey USSR_GRAND, you know how you changed the laser to green? What about the tip of the laser the actual dot that shows on walls and stuff it's still red, is is possible to change it to green too?


yeah thats easy... sorry forgot about that
Edit:

No wait... I would have to make the Reflex sight green too. Let me explain... The Laser dot uses the same texture that the Reflex dot uses. So DOWNLOAD this and add/merge it to your Attachments folder within the mod


Hey man this did not work.. Dot is still red... Even although reflex is green. Any ideas?

Also what else do you think we could costumise?
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WaR_SPiRiT
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Re: Looking for New Weapon Skins and Models For Multiplayer

Postby WaR_SPiRiT » 31.07.2012, 05:44

Is it possible to modify the HUD?
USSR_GRAND
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Re: Looking for New Weapon Skins and Models For Multiplayer

Postby USSR_GRAND » 31.07.2012, 09:37

WaR_SPiRiT wrote:Is it possible to modify the HUD?


Kinda... I can make it smaller or larger, and I can make it glow more but that's about it.

________

I wanna make a Gameplay Tweak MOD for multiplayer but, I don't have a very big audience to support it. You think yo could help me out?

I wanna get a lot of people to try it
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WaR_SPiRiT
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Re: Multiplayer Mod Help

Postby WaR_SPiRiT » 31.07.2012, 22:13

Where are the files needed to modify the HUD?

And what do you mean a MP gameplay tweak mod? Because that's what our mod is. xD
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Re: Multiplayer Mod Help

Postby USSR_GRAND » 31.07.2012, 23:21

The hud.xml under entities and scripts, can be slightly edited.

But (USSR_GRAND's Tweak Mod) adds slight head bobbing,
slightly increased weapon inertia,
new thermal vision, (darker, and is good for highlighting enemies).
new suit mode (power mode),
unlocked camera restrictions when sprinting and sliding,
new cloak mode with high refraction,
a config file created by Maldo that fixes alot of the graphic errors, runs better, better Anti-aliasing,
and my graphic tweak that makes everything look crystal clear clear.
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WaR_SPiRiT
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Re: Multiplayer Mod Help

Postby WaR_SPiRiT » 31.07.2012, 23:52

We already have some of the things you listed and the others are not something we need.. What do you mean by unlocked sprinting/sliding camera?
However, I'm interested in the config file that fixes a lot of graphics errors... Could I get a link to that? Is it free to use in people's mods giving credit to Maldo?

If you want to help work on this mod here with me you can contact me on Teamspeak 3: jsd.ts3.nfoservers.com
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Re: Multiplayer Mod Help

Postby USSR_GRAND » 01.08.2012, 01:38

WaR_SPiRiT wrote:What do you mean by unlocked sprinting/sliding camera?


There is a limit on how far you can look around when sprinting/sliding...

WaR_SPiRiT wrote:We already have some of the things you listed and the others are not something we need..


I am pretty sure that you guys have nothing like this, It would be too much of a coincidence if you did. Lemme make a download link so i can let ya try it out, then you'll see.

I think your gonna like the new nanosuit voices!

WaR_SPiRiT wrote:If you want to help work on this mod here with me you can contact me on Teamspeak 3: jsd.ts3.nfoservers.com


Yup that's what i'm trying to do... I want to supply a Tweak for everyone who likes Crysis 2.
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WaR_SPiRiT
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Re: Multiplayer Mod Help

Postby WaR_SPiRiT » 01.08.2012, 01:41

We do have some of the stuff you listed but we also have way more stuff not for discussion here, only for private with mod developers. And the only thing that we don't have that we would like a look at from your list is the graphics config file.


 
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