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XSI - Tutorial and Resource Collection

Topics about 3DS Max, Softimage, Maya, Photoshop, and various other software packages.


 

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dragonrul55
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Postby dragonrul55 » 01.03.2008, 21:02

Here's a sereis of vid tutorials that a lot of people reccomend: Colt 1911 XSI video Tutorial
I'm gonna check them out later today.
rus53ll
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Postby rus53ll » 20.03.2008, 22:54

Thanks these tutorials is exactly what i was looking for, i just got into modeling and animating and looking around for good tutorials.
SamBusters
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Postby SamBusters » 20.03.2008, 22:57

Nice to hear the resources are helping out :)
[HP]
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Postby [HP] » 22.03.2008, 15:34

Thank you very much for updating this thread McGinge, awesome job!
SamBusters
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Postby SamBusters » 22.03.2008, 15:55

No problems; keep em coming guys! :)
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Postby SamBusters » 25.03.2008, 20:05

Updated with the official XSI How To Make Destructible Objects
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Dandi8
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Postby Dandi8 » 28.03.2008, 00:54

I feel unofficial now... XD
I knew I should've made a video-tutorial.
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Bellsey
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Postby Bellsey » 29.03.2008, 18:09

lol, you were my muse :)

I did mention though in another thread, some credit to you, as your PDF is a great starting point.
Graham Bell
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AREA blog

Any opinions expressed here are my own and do not represent those of my employer
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Dandi8
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Postby Dandi8 » 29.03.2008, 22:23

Thanks, that makes me feel better :P At least one soul is still with me :)
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mangobyebye
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Postby mangobyebye » 09.04.2008, 22:37

Are there any tuts for exporting cga files for vehicles?
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i3D_Jack
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Postby i3D_Jack » 29.06.2008, 17:38

Image
IslandDreamer
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Postby IslandDreamer » 06.06.2009, 05:35

Now that Autodesk has consolidated the Softimage Community in the Area, all the official tutorial links in this thread are dead.
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Bellsey
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Postby Bellsey » 06.06.2009, 14:51

the tutorials are all still there though, so don't think that if the links here are dead, they've been removed. Everything was transferred across, it's just in a slightly different place.

The whole Area site is being redesigned so a number things have changed.
Graham Bell
Application Specialist - Autodesk
AREA blog

Any opinions expressed here are my own and do not represent those of my employer
Javokis
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Postby Javokis » 13.11.2009, 13:33

Anyway someone can do a tutorial like this:

[YOUTUBE]sknm9_CuHps[/YOUTUBE]

...in the context of Crysis? I tried doing this using the base XSI animation>character options. Unfortunately, the Crytek Plugin doesn't recognize the joints.

Would be nice to be able to build custom skeletons /w hit locations even if it is hard work.
Last edited by Javokis on 13.11.2009, 13:34, edited 2 times in total.
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fligmin
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Postby fligmin » 17.01.2010, 19:31

Um A lot of links dont work in this. LOL Figured I would try this out - Never realized it was free for moding. Any way looks complicated and I really don't even know where to begin. Trying to figure it out but everything I seem to want to follow is broke.

Got it instaled and have the right views. Will continue looking around and sure ill start to figure it out.

Any way a lot of the links I was after were broke,


 
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