Update: 16 May 2010
Someone asked to see some animation a while back, so here is a simple walk cycle done mostly to test attachments with MayaCGF. And, well... so far it seems to be working. :)
(Sorry about the post-stamp size, I don't know how to change the settings on this forum. The video is actually 720p on YouTube)
Update: 24 April 2010
The first pic is a very early WIP of the cell where you start (an obvious nod to the Elder Scrolls games). Note that the set dressing is far from done. What you can't see on the picture is the smoke slowly billowing from the torch, the flickering light, and the mood-setting sound of dripping water echoing against the walls...
For this mod, I'm aiming at going back to the feeling of older games like Dungeon Master, and similar adventure games from the 80s and 90s, as well as the old Penguin Books "Choose you own adventure" series, at the onset of RPGs.
The next picture is a new glimpse at the "Undead Army of the Rat". It's still a WIP, but I have to say, animating those guys is great fun. In game, they're almost 2 meters tall and when they hulk towards you with their rusted scimitars drawn out, it is quite a sight. :)
The last picture is really old and features woefully outdated models and textures. But it helps in getting a feel for the mod, so I'll leave it up for now...
As always, stay tuned... but don't hold your breath! :)
Seith's Little Island