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"Niveus" Castle - Medieval map.

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Ali Cat
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Postby Ali Cat » 05.09.2008, 02:39

Originally posted by Omen_66
Originally posted by androkles
2Tyrok:

Going be releasing v1.0 soon.

Cheers!


*Faints of happiness*


*cries with joy*
Tyrok
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Postby Tyrok » 05.09.2008, 13:32

Originally posted by Dark shadow
Originally posted by androkles
2Dark shadow

Hey, mate. Thanks for your offer, I appreciate it. My idea is - I release this map to the public, and then people may start adding stuff to it e.g. characters, boids, flowgraphs, missions, expanding map, etc. Maybe we can even get enough people to start a mod team to get this going. But atm, I want to release it as is, so people can run around and get ideas what can be added/changed or removed. As for basic setup - I already got it working in actual game (starting spawnpoint, initial ToD).


Yes no problem ;)

I only have the fear that a lot of people will start to release maps like castle v.1, castle v.2; that will all look similar... let's hope it won't happen ;) I eagerly wait to get your models to start working on my personal version now, maybe a complete RPG experience, who knows :D


Well, if a mod team would form and gather their and maybe others requests and add it to the updated version i'm sure that the MOD db /file db managers can assure that only the 'official' update of the map is the Niveus version 2.

Other custom mods should be named diferently (but credits should be given). I think everybody would respect such things. (i hope)
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xtesic
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Postby xtesic » 05.09.2008, 17:27

Originally posted by androkles
2Dark shadow

I only have the fear that a lot of people will start to release maps like castle v.1, castle v.2; that will all look similar... let's hope it won't happen ;) I eagerly wait to get your models to start working on my personal version now, maybe a complete RPG experience, who knows :D


im gonna make a version with max Ai in it with you'r map if you release it :)
thats for sure!!!! ;)
Tagoria released
[url=[URL=http://www.megaupload.com/?d=T2XX1CRE]minimap tagoria[/url]
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FiLTHY
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Postby FiLTHY » 13.09.2008, 22:07

Hell, this looks so amazing, if you release it I'll work on some assets/stuff for it :O

The fly-by video is astounding
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primusman117
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Postby primusman117 » 13.09.2008, 22:14

assassin's creed 2 already?
-Windows 7 Ultimate X64 Bit
-Q9300 OC'd 3.3Ghz
-4gb Memory OC'd @1000mhz
-2 9800GTX+ SLI'D Overclocked
-1TB 7200RPM Hard Drive
-780i XFX Motherboard
-650w power supply
DjCri
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Postby DjCri » 15.09.2008, 23:33

Just downloaded and it looks amazing and all, but how do I get it to work? Just get the TOD and some plants and ALOT of yellow balls.

I have no idea where to put those objectives folders.
Last edited by DjCri on 15.09.2008, 23:35, edited 1 time in total.
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amin12345
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Postby amin12345 » 16.09.2008, 01:00

hii just bing playing it
it looks very pritty
it is so enjoyable
and i love your work
thanxxxx
:) :easter:
bobcunk
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Postby bobcunk » 16.09.2008, 05:32

just put ther objects folder in the game folder. but when i play it its to bright.
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Predaaator
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Postby Predaaator » 16.09.2008, 06:22

your map is super great, i have played it, i enjoyed every place in it, thx for it :D
Tyrok
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Postby Tyrok » 16.09.2008, 08:00

For clearity, people thinking "Huhh??"


The map was uploaded to the downloads section yesterday: "Niveus" Medieval map


The conversation now continues @ "Niveus" Medieval map v1.0 (finisched level section)
Last edited by Tyrok on 16.09.2008, 13:54, edited 1 time in total.
Tolga
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Postby Tolga » 18.09.2008, 21:29

You must run it >high, or it will be too bright. The map isn't hard on your system though, so dont worry
test
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Postby test » 21.09.2008, 10:38

i could'nt resist .

very nice work , i love medieval stuff.

Image
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simrad
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Postby simrad » 29.09.2008, 09:53

[videoext=400,300]http://www.vimeo.com/moogaloop.swf?clip_id=1834159&server=www.vimeo.com&fullscreen=1&show_title=1&show_byline=1[/videoext]


Other Links:
Vimeo Video - http://www.vimeo.com/1834159
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SlyShade
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Postby SlyShade » 29.09.2008, 12:47

That video is awesome simrad.
idefix
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Postby idefix » 29.09.2008, 14:05

the map is awesome!
but why didn't you put any ai in it? :(


 
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