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FG - Mirror's Edge Flowgraph [New Teaser p15]

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Darkwish
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Postby Darkwish » 31.01.2009, 16:36

Hey, here I am again :D

I made a new video:
[VIDEOEXT=480,295]http://www.youtube.com/v/N24V1jftlEk&hl=de&fmt=18[/VIDEOEXT]


and as always, here is the list of all my results:
-Headbobbing
-Dynamic DoF (in front of objects)
-Acceleration
-Higher jumprange with high Speed
-Jump over obstacles (pipes etc)
-Wallrunning
-180/90 degrees turn by pressing a key
-Walljump by pressing space after 180/90 degrees turn
-Roll by pressing a key
-reaction time
-Edge grabbing just done
-vertical wallrun just done

ToDo:
-Slide by pressing a key
-balance one's way across small pipes etc


Darkwish, you share the textures thats on your vid?

Well, I think that I will release the materials together with the FG...


And here is the FG:
Last edited by Darkwish on 14.02.2009, 00:20, edited 3 times in total.
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Black Rainbow
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Postby Black Rainbow » 31.01.2009, 16:40

Lol that has to be the most unorganised FG I have ever seen :p

It looks very nice though.
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Darkwish
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Postby Darkwish » 31.01.2009, 16:41

Originally posted by Black Rainbow
Lol that has to be the most unorganised FG I have ever seen :p


Well, this is the protection of the FG :rolleyes:
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Pramsen
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Postby Pramsen » 31.01.2009, 18:05

Great work :D Although you could add some cool hand movements to increase the feeling of interactivity, just like dice (or whoever made Mirrors edge) tried to do! Like when making a wall run you see these little cute arms popping out right in the view making you say *argh* i cant see sh*t, but you also feel cinda emersed with the game!

Hmm, i think that sentence came out wrong in one or another way :tongue:
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sashaNar
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Postby sashaNar » 31.01.2009, 18:12

Perfect! Now you need some animations for fp hands to hang on wall.
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K0rN FlaYks
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Postby K0rN FlaYks » 31.01.2009, 18:17

can you release now?!
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Darkwish
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Postby Darkwish » 31.01.2009, 18:44

ok here are the wall materials I used (attachments)

I also added two pictures of a wall, I tried to imitate


Instructions:
1. Extract the mematerials.rar
2. Copy the mematerials-folder to
"Electronic Arts/Crysis/Game/materials/"
3. In the material editor:
select "all materials" and then:
"materials/mematerials"
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modsuki
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Postby modsuki » 31.01.2009, 18:47

Nice. Hmm... slope sliding please.

I hope someone will make player animations. :P
Last edited by modsuki on 31.01.2009, 19:44, edited 1 time in total.
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Postby Dxslayer » 31.01.2009, 20:01

Originally posted by Darkwish
Originally posted by Black Rainbow
Lol that has to be the most unorganised FG I have ever seen :p


Well, this is the protection of the FG :rolleyes:


I don't think anyone will want to mess with your FG :P

On Topic: I can't wait for the
-balance one's way across small pipes etc
I'll get back to modding once Crysis 2 is out
:)
'till then stay well my peeps

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Haephestos
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Postby Haephestos » 31.01.2009, 22:42

Ooo. Slope and pole sliding plz!! By dynamc head movement, I meant the small actions that are out of the powers control, such as when you jump to run on a wall, the head will look up the wall for a second.
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TripX
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Postby TripX » 31.01.2009, 22:49

Woah! That's awesome! =) Must love it.
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Andrew.
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Postby Andrew. » 31.01.2009, 22:50

Got a couple of suggestions


Make a slide (under the pipe , so you could choose , over or under the pipe)

Get an awesome animator to make a couple of animations

=ME mod ^^
K0rN FlaYks
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Postby K0rN FlaYks » 31.01.2009, 23:53

Maybe too late to say this but anyways.FROM speed effect TO ulitmate freerunning effect
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Haephestos
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Postby Haephestos » 01.02.2009, 00:15

Originally posted by L33t Sw33t
Maybe too late to say this but anyways.FROM speed effect TO ulitmate freerunning effect

True! What is the song in the video?
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Darkwish
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Postby Darkwish » 01.02.2009, 00:17

Originally posted by Haephestos
True! What is the song in the video?


Its one of the remixes, which I get together with mirrors edge :]
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