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Flowgraph Plugin System - Wars Edition + Updated Crysis Vers

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Cry-JR
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Flowgraph Plugin System - Wars Edition + Updated Crysis Vers

Postby Cry-JR » 28.04.2009, 20:51

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After the release of the Flowgraph Plugin System for Crysis, this is the first version for Crysis-Wars with some additional plugins and features. If you have any questions / feature requests or bug-reports please use this thread to report them. Also since the Crysis-Wars version the project was taken over by James-Ryan, so neither blame Cry-Vlok for anything that doesn't work nor ask him any questions about possible features in future releases.


Installation and How to Redistribute with your Mod
The Flowgraph Plugin System lies inside of a special Mod Dll. To gain advantage of this system, all you have to do is set up a mod and use this Mod Dll with it. Then, you can copy and paste all of the plugins you want to work with in a special folder included in your Mod directory. To redistribute, you just have to package up the mod like normal and give it away. Everyone who then loads up the mod and plays your level will have the custom flowgraph nodes contained in the plugins as well.


Included Plugins
  • Flash
  • GOC
  • Multiplayer
  • Mouse
  • Joystick
  • EntityScreen
  • LookAt
  • Iterator1
  • Math1
  • Signaler
  • Xml
  • StringCombine
  • SpawnEntity
This package also includes a test flash file (HUD_Test.swf / HUD_Test.fla) to test the included HUD:Flash node, located in the ../Game/Libs/UI/ folder.

Additional informations
More informations about each plugin and the whole Flowgraph Plugin System can be found either directly in the Download section or within the included Help.html in your mod root directory and each plugin readme file, after you installed the Flowgraph Plugin System. Both packages (Crysis-Wars and Crysis) contain 32Bit and 64Bit precompiled Mod- and Plugin-Dlls.

Source Code
The source code of the whole Flowgraph Plugin System and all included plugins for both versions (Crysis-Wars and Crysis) are included in a seperate package, so if you only need the Flowgraph Plugin System itself, simply choose the first download (without "Source Code"). You should install the DirectX-SDK in order to be able to compile the Input:Joystick node plugin (Joystick.dll).


Downloads (Wars 1.5)
Flowgraph Plugin System - Wars Edition (crymod.com)
Flowgraph Plugin System - Wars Edition Source Code (crymod.com)
Current Version: 1.1.0.5


UPDATE:
The Crysis version is updated too, so it actually has all features the Crysis-Wars Edition has.

Downloads (Crysis 1.2 / 1.21)
Flowgraph Plugin System - Crysis Edition (crymod.com)
Flowgraph Plugin System - Crysis Edition Source Code (crymod.com)
Current Version: 1.0.1.2
Last edited by Cry-JR on 14.05.2009, 15:33, edited 12 times in total.
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Ruan
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Postby Ruan » 28.04.2009, 20:54

Best thread I've seen from clicking the new posts button for a long time. :D

Great work as always JR.

EDIT: Multiplayer nodes eh..?
Last edited by Ruan on 28.04.2009, 20:55, edited 1 time in total.
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Postby Gorea27 » 28.04.2009, 20:56

FGPS + Wars? This might get me to switch over to using the Wars editor. Thanks.
Originally posted by Hmmm:
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Postby raxxxor18 » 28.04.2009, 20:57

finally :D

many thanks!
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Postby CoD511 » 28.04.2009, 21:04

Excellent, will you be releasing the source? Forgive me if this was already noted down somewhere, it's a bit late here.

EDIT: I swear that paragraph wasn't there before :p
Last edited by CoD511 on 28.04.2009, 21:06, edited 1 time in total.
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Postby modsuki » 28.04.2009, 21:07

Great! But... please release UIbottun E etc... :D
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Postby Gorea27 » 28.04.2009, 21:09

Originally posted by modsuki
Great! But... please release UIbottun E etc... :D

What UI button?
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Postby modsuki » 28.04.2009, 21:25

Originally posted by Gorea27
Originally posted by modsuki
Great! But... please release UIbottun E etc... :D

What UI button?


http://www.youtube.com/watch?v=k_mW5bb4H1E

Add clickable button :tongue:
Last edited by modsuki on 28.04.2009, 21:25, edited 1 time in total.
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Postby Gorea27 » 28.04.2009, 21:29

Originally posted by modsuki
Originally posted by Gorea27
Originally posted by modsuki
Great! But... please release UIbottun E etc... :D

What UI button?


http://www.youtube.com/watch?v=k_mW5bb4H1E

Add clickable button :tongue:

Dude, if you don't release that node, I have lost faith in you.
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Postby jlim » 28.04.2009, 22:29

i used this plugin system for my mods and it worked a treat :D
very easy to install and use

great work cry-Vlok and JR
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Postby remma » 29.04.2009, 00:36

awesome to see this being released. Is there any chance that you will add HUD functionality to vanilla crysis as well?
Last edited by remma on 29.04.2009, 00:39, edited 1 time in total.
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Postby Cry-JR » 29.04.2009, 00:53

Originally posted by remma
Is there any chance that you will add HUD functionality to vanilla crysis as well?

It is on my TODO list to update the Crysis version too :) Also some UI nodes are on the list (low-priority), but the next step will be the source code release.
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Postby duuuura » 29.04.2009, 10:05

do i need this to get phytscannon work?
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Cry-JR
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Postby Cry-JR » 29.04.2009, 11:09

Originally posted by duuuura
do i need this to get phytscannon work?


No.

Source Code link added to the first post.
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Postby Black Rainbow » 29.04.2009, 11:23

Awesome job JR, great to see you continuing this project.


 
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