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Spectrum: Colours of War

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Ruan
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Spectrum: Colours of War

Postby Ruan » 01.08.2009, 21:56

Image


Spectrum: Colours of War is a tactical FPS singleplayer mod for Crysis Wars, currently in development by Crystalline Studios. It's set in a possible scenario of tomorrow in which the player joins a squad of elite commandos and gets deployed around the world in pursuit of the leadership of Al Qaeda. With a realistic damage system and other immersive features, this mod gives the player a sense of realism where one shot could mean the end.

Although the mod is by no means an accurate representation of the war on terror, we try to get close as possible, introducing squad based game play where you need to support your team or they will die.

Class System
The player gets the opportunity to choose his class at the beginning of the game and the game will change depending on the class you chose. Specialised classes include:
  • Sniping
  • CQB
  • Demolitions
  • Engineer
Background Information
You are the the new guy in team, callsign: Fuzzball. You have just joined the Korps Commandotroepen, the elite Dutch special forces, hoping for some action. Your hopes appear to vanish as it is announced that Osama Bin Laden is killed in a raid in Afghanistan. This however only leads to a new leader stepping up, ordering massive retaliations across the world.

Holland too is on the receiving end of these retaliations. After a quick Counter Terrorist deployment on home soil, the government decides to send a new group of commandos to the frontlines. To end the Al Qaeda threat once and for all.

So I guess you want to actually see something now...
Here we have a few work in progress items and areas: the RGD5 hand grenade and the G17M handgun used by the KCT, both of which were modeled by M-562, and some architectural concepts, including a courtyard and firing range, built with solids by myself, Missing.String. As for other progress, talented designer Ash712 has designed the logo at the top of this post as well as working on many different wallpapers that may be released at a later date.

Image Image Image
Image Image


Where are we now?
We're making progress.

However, our team is always looking for talented individuals to help realise the ideas and concepts behind this modification. Below is a link to the list of all the available positions we require at the moment. But what if your skill isn't on this list? Don't worry, these are just the most necessary openings in the team; feel free to apply regardless.

If you'd like to make an application, simply send a PM or email to myself or M-562 explaining why you'd like to work on this modification, what you think you can bring to the table, and of course, examples of previous work. The full list of positions is located here.
Last edited by Ruan on 01.08.2009, 22:04, edited 1 time in total.
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Rover Eye
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Postby Rover Eye » 02.08.2009, 16:04

Great work guys... a question.

Will the basic model of the player be changed for the classes or will it be the same?

Warm Regards
RE
Rover Eye,

Learnin to learn

Video Tutorial on Custom HUD
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M-562
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Postby M-562 » 02.08.2009, 16:47

Since this is a SP FPS mod, there will not be an external player model for anyone to see.
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revange
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Postby revange » 02.08.2009, 17:10

geweldig bovenburen^^
anyway: nice work, sounds like a nice idea
and great models
Last edited by revange on 02.08.2009, 17:10, edited 1 time in total.
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M-562
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Postby M-562 » 02.08.2009, 17:43

Should I conclude from that that you're Belgian?

And tbh, whilst I found the grenade to be quite good, my attempt at the G17 made me cry, so rest assured, it will be replaced, sooner or later.
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andyd151
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Postby andyd151 » 02.08.2009, 17:48

hmm interesting mod, will be watching this :)
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revange
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Postby revange » 02.08.2009, 18:44

Originally posted by M-562
Should I conclude from that that you're Belgian?

And tbh, whilst I found the grenade to be quite good, my attempt at the G17 made me cry, so rest assured, it will be replaced, sooner or later.

yeah, and i directly saw it was a RGD-5 frag grenade
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Ash712
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Postby Ash712 » 03.08.2009, 00:00

hmmm......this MOD looks familiar ?(

Awsome work on the press release guy's! ;) I'm happy to be a part of the team :D
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Vigilante
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Postby Vigilante » 03.08.2009, 15:22

Yeah, hope I see some suicide bombers :) That would make a whole new SPECTRUM of gameplay.
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M-562
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Postby M-562 » 03.08.2009, 15:50

I'm not so sure that would be politically correct lol.
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TheIllustrativeMan
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Postby TheIllustrativeMan » 05.08.2009, 01:40

Originally posted by M-562
I'm not so sure that would be politically correct lol.


Screw politically correct. Worst thing that ever happened.
Ask stupid question, get stupid answer.
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Ruan
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Postby Ruan » 05.08.2009, 01:43

Political correctness may not be a good thing but delicate socio-political issues such as Islamic fundamentalism need to be carefully thought through and this is something the team will discuss internally.
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