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hellhammer
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Postby hellhammer » 07.09.2010, 01:58

I didnt work so deep in editor yet
I have more experience with flowgraphs,

is strange but alpha 249 wrote me he didnt know how to retexture
Im going to try to read more about this
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gaming_enthusiat
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Postby gaming_enthusiat » 19.09.2010, 15:34

Could you still create decals of the writting that I requested for please? As long as I get the text, I can just create a material that's entirely red or green, and then just put the decals on top of them.
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BuLL
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Postby BuLL » 19.09.2010, 20:37

Originally posted by gaming_enthusiat
Could you still create decals of the writting that I requested for please? As long as I get the text, I can just create a material that's entirely red or green, and then just put the decals on top of them.


Is this what you`re after?..
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gaming_enthusiat
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Postby gaming_enthusiat » 19.09.2010, 20:42

Originally posted by BuLL
Originally posted by gaming_enthusiat
Could you still create decals of the writting that I requested for please? As long as I get the text, I can just create a material that's entirely red or green, and then just put the decals on top of them.


Is this what you`re after?..


Yeah that's it. Exactly like that.

EDIT:

I've a question. How do I get the picture to work as a decal. I've selected the picture to be in the diffuse tab, but when I apply the material to a decal, nothing shows up. How can I get it to work?
Last edited by gaming_enthusiat on 19.09.2010, 23:13, edited 1 time in total.
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gaming_enthusiat
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Postby gaming_enthusiat » 27.09.2010, 20:44

Could someone please help me with the problem? As I said in my previous post, the decal doesn't work, the picture won't work?

Any help would be greatly appriciated.
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BuLL
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Postby BuLL » 28.09.2010, 18:35

Texture size possibly?

custom textures
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gaming_enthusiat
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Postby gaming_enthusiat » 28.09.2010, 19:41

That's probably it, but I didn't quite manage to follow the solutions. What's the iot? I've searched around and can't find out what the word means. How can I recreate the texture into 1024x1024?
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BuLL
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Postby BuLL » 28.09.2010, 23:50

I`m assuming he mean`t resize it to 512 x 512...In your case resize to 256 x 256 and use the scale ratio
he mentioned.1/0.5
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gaming_enthusiat
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Postby gaming_enthusiat » 29.09.2010, 07:26

Thank you, that was probably what he meant. Then I've just one more question, how do I resize the image. I don't have any specific program for picture editing? I tried with microsoft picture manager, but that only let me resize the x axis and not the y axis.
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BuLL
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Postby BuLL » 29.09.2010, 13:14

Here you go...Google gimp,that should resize images.
Last edited by BuLL on 29.09.2010, 13:16, edited 1 time in total.
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gaming_enthusiat
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Postby gaming_enthusiat » 29.09.2010, 15:48

Thank you for resizing the images, but the decal still doesn't work. Whenever I apply the material, the picture still doesn't show up. However it feels as if the solution is one step closer now. It's strange though, I don't understand, there shouldn't be any problems with the picture now.
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gaming_enthusiat
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Postby gaming_enthusiat » 25.10.2010, 17:46

Since my probem still isn't fixed, could the problem be something else? Does the picture need some kind of treatment, does it need to be in another format to function as a decal?
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jimmiegrunde
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Postby jimmiegrunde » 04.11.2010, 01:13

I assume you tick the "Decal" box in the material editor? It should be under the "Shader params" I think.
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gaming_enthusiat
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Postby gaming_enthusiat » 04.11.2010, 18:53

Yes I've done that, and when I apply the material to a decal it still doesn't change. It's the same grey square, sometimes it flickers a bit when I apply the material but otherwise nohing happens.
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Taylor1357
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Postby Taylor1357 » 06.12.2010, 01:56

Hey, it would really make my day if you could make a texture for an object for me. I'm making a map based off a level of halo 2. Could you make a texture similar to the texture on this building for me?
Last edited by Taylor1357 on 06.12.2010, 01:56, edited 1 time in total.


 
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