I'm currently making a sequence for a map that involves walking with two squad members through some hostile territory.
Well, long story short, How would I make it so that the player is unable to run fast and is only able to move a walking speed. At about the speed you would be moving in "crouch" position, but in standing position. Like in Call of Duty.
OMG sweet. i realy need this! but i also want something to slow down sprinting speed so u move at a human rate as well as walking. i tried g_runmultiplier didnt work i tried g_sprintmultiplier didnt work any help would be fantastic
g_walkmultiplier also affects sprinting speed. If you want to adjust sprinting rate independent from walking speed, you should take a look at Scripts\Entities\Actor\player.LUA and tweak the values there.
Connect and collaborate with CRYENGINE developers in the official Forums. Visit the Gallery to share what you have created and be inspired by what others are creating with CRYENGINE.
All rights reserved. Crytek, Crysis, Crysis Warhead, Crysis Wars and CRYENGINE® are registered trademarks
of Crytek in the EU, the USA & other countries. All other trademarks are property of their respective owners.