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Request for Melee Weapon Template

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User avatar da3dsoul
Senior Developer
Senior Developer
 
Posts: 875
Member since: 16.06.2010, 11:41
Location: West Lafayette, Indiana
Likes: 2

Request for Melee Weapon Template

Postby da3dsoul » 01.03.2011, 23:21

Hey everyone, I have been trying repeated for months to successfully make a melee weapon. I have about fifteen models and growing that I would like to have rigged, but I can't get the animating part to work. So I am asking anyone to make a template for melee weapons where the only thing in max that is needed is to import the model and physique it. Also if a template script with all of the animations written out could be made that would be a ton of help.

Thanks in Advance,
Tom (DA3DSOUL)
BEWARE: Flaming aliens are generally more grumpy than normal ones.
User avatar Yaxxo
Producer
Producer
 
Posts: 1764
Member since: 08.03.2010, 17:18
Location: Netherlands(NL)
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Postby Yaxxo » 05.03.2011, 14:39

I made this melee rig quickly, if you know how to apply physique, you can use it easily

melee weapons use the same rig as ranged weapons tho
[22:58] <Leon35> even more proof that D_wolf cant argue
[22:58] <Leon35> he almost always redirects points to personal insults
[22:58] <D_wolf> says the pothead
User avatar da3dsoul
Senior Developer
Senior Developer
 
Posts: 875
Member since: 16.06.2010, 11:41
Location: West Lafayette, Indiana
Likes: 2

Postby da3dsoul » 05.03.2011, 21:57

thank you sooo much, as I said I have a fleet of models I need to rig.
Edit: I'm glad I have Max 2010 and Max 9, otherwise I couldn't use this for CE2.
Last edited by da3dsoul on 05.03.2011, 22:01, edited 1 time in total.
BEWARE: Flaming aliens are generally more grumpy than normal ones.