Mod Type - Single-Player Campaign
Release Date - TBD
Mars, the 22nd century. Rich in mineral resources and a stepping stone to the asteroid belt, the red planet has become the bedrock of scientific and industrial development. To escape the overpopulation on earth, thousands of colonists flock to martian colonies every year. Some come seeking work in a prestigious corporation lab. Others are drawn by the promise of lucrative work in mining operations. All come in search of a new beginning. Far from utopian, life on the red planet is one of hard work, of blood and sweat and dedication. The world is harsh and ripe with peril. But Mars offers one thing that Earth cannot: peace. In accordance to the treaty of Columbia Hills, the colonies are self-governed, independent from Earth’s international politics. Nationality is a foreign concept. All are martian. Protected by the Martian Protection Front (MPF), the colonies sleep sound at night.
You are John Bishops, soldier of the MPF, handpicked to lead a series of exploratory missions into uninhabited regions of the red planet. When your communications equipment is jammed and your Redhawk helicopter is shot down, you find yourself stranded in unknown territory. Braving the deadly martian landscape on foot, you soon uncover a plot that threatens the very balance of life on Mars. With your team’s survival resting in your hands, your supplies low, you must haul ass, survive, and get a warning signal out to your superiors before its too late.
Crysis:RED is a fast-paced, single-player add-on campaign for Crysis 2. Fight for the survival of Mars. Take up arms against a rising threat. Put your life on the line to save the martian colonies from oppression. Surrender is not an option.
In-Depth Storyline - Plunge into the universe of RED, where humanity has taken to the stars in a desperate push to find a new home after an ecological disaster renders the asian continent inhabitable. With the use of sub-par, underdeveloped technology, they struggle to colonize Mars and the Galilean moons in the hope of someday extending their reach to an extrasolar earthlike planet. There are those who believe mankind could only reach such goals under an iron fist. These same people will stop at nothing to conquer worlds.
Based on a story and setting developed for a science-fiction novel, Crysis:RED offers an extra layer of world-building and depth to the mod experience.
Martian Setting - Leave Earth behind. Set foot on a near future Mars. Watch your every step as you brave the red planet’s countless ravines, craters and caves. Adjust to low-gravity and face a deadly world ready to swallow the unweary. Prepare for the storm.
New textures, models, sounds and handcrafted terrain are used to bring the serene yet deathly beauty of Mars to life. Inspired by NASA photographs and powered by Cryengine 3, the red planet has never looked better.
Exploration - Search the dark corners of Mars in search of new, rewarding collectibles. Learn more about the setting, the backstory and the colonies of Mars. Find energy packs and unlock new abilities.
Inspired by collectibles systems found in such games as God of War, Castlevania, and Hunted, filling energy pack slots will grant you new abilities, providing an enhanced the sense of progression.
Open-Tactics - Engage the enemy your way. Strike from the shadow. Hit them hard, head-on. Turn the land against them. Embark on a dynamic mission and complete fluid and challenging objectives.
Crafted to support strategy and choice, the way and the order in which you complete your objectives will change the face of the battleground. The enemy will react to your actions, and alter their plan of action to counter yours. New enemies raise the challenge to a new level.
Thermal Suit - Don the MPF-licensed Thermal Suit prototype. Make use of new gadgets and abilities. Light the dark with your helmet flashlight. Fry your enemies’ hardware with an EMP burst. Unlock new abilities, and gain the edge over your enemies.
Built entirely through flowgraphs, new gadgets aim to provide a unique, action-packed experience, different from Crysis 2’s nanosuit.
New shots added on page 3.
July 5th: Deleted, redundant.