Forums Gallery Downloads LOGIN |REGISTER

Think Inside & Outside The Box | The Vulture's Entry Thread



 

User avatar
The Vulture
News Posters
News Posters
 
Posts: 3942
Images: 0
Member since: 30.07.2008, 00:36
Location: Sthlm, Sweden
Likes: 46

Think Inside & Outside The Box | The Vulture's Entry Thread

Postby The Vulture » 07.09.2011, 00:34

Hopefully I'll have time to finish this. Depends on how much school work I'll get later this week. I really hope to finish it in time though as it's a really fun challenge.

I'm calling this one Cry-Museum. It's bascially a room of small cabinets with Crysis assets scaled down and made into small scenes. Started yesterday but got most of the lighting work done today.

Really hard to get things looking good as the small assets are a pain in the *** to work with. I have to adjust the FOV all the time which just makes it a really slow process. Materials aren't done either.

Image

Image

Image

Image

Image
Last edited by The Vulture on 08.09.2011, 00:33, edited 1 time in total.
- Aspiring Level / 3D Artist -
Portfolio | CryDev | Art Blog


Image
User avatar
Omega_Apex
Junior Dev
Junior Dev
 
Posts: 154
Member since: 21.02.2009, 13:18
Likes: 0

Re: Think Inside & Outside The Box | The Vulture's Entry Thr

Postby Omega_Apex » 07.09.2011, 17:08

NIce män.
User avatar
Duruk
Producer
Producer
 
Posts: 1235
Member since: 29.12.2007, 12:38
Location: The Netherlands, Boxmeer
Likes: 16

Re: Think Inside & Outside The Box | The Vulture's Entry Thr

Postby Duruk » 07.09.2011, 17:30

Very nice.
User avatar
the_grim
Superstar Dolphin
Superstar Dolphin
 
Posts: 9884
Member since: 16.08.2004, 10:46
Location: Finland
Likes: 189

Re: Think Inside & Outside The Box | The Vulture's Entry Thr

Postby the_grim » 08.09.2011, 10:56

An interesting concept for sure! ;)
User avatar
Duruk
Producer
Producer
 
Posts: 1235
Member since: 29.12.2007, 12:38
Location: The Netherlands, Boxmeer
Likes: 16

Re: Think Inside & Outside The Box | The Vulture's Entry Thr

Postby Duruk » 08.09.2011, 11:52

Vulture could you please explain how you posed those soliders ?

I know how to add animation to a trackview (viewtopic.php?f=323&t=74717) but there are only animations of dying and fleeing persons in the animation tab.

Thanks very much for your response
User avatar
Fortran
Has seen it all
Has seen it all
 
Posts: 6478
Member since: 27.12.2007, 01:50
Location: Nottingham
Likes: 4

Re: Think Inside & Outside The Box | The Vulture's Entry Thr

Postby Fortran » 08.09.2011, 14:34

Awesome idea!! Looking great as well!
User avatar
The Vulture
News Posters
News Posters
 
Posts: 3942
Images: 0
Member since: 30.07.2008, 00:36
Location: Sthlm, Sweden
Likes: 46

Postby The Vulture » 08.09.2011, 17:41

Cheers, guys, happy you liked it.

@ Duruk: Go to Entity -> Physics in the RollupBar, and grab an AnimObject. Pick whatever object you like (preferably a character in this case), and add it to Trackview. Add an animation track and pick whatever animation you seem fit. That's what I did with Lockhart. I haven't figured out a good way to make the animation pause in a cool pose, but setting the animation speed to 0.001 will do for now. The dead soldiers are just a different model.
Last edited by The Vulture on 10.09.2011, 01:31, edited 2 times in total.
- Aspiring Level / 3D Artist -
Portfolio | CryDev | Art Blog


Image
User avatar
The Vulture
News Posters
News Posters
 
Posts: 3942
Images: 0
Member since: 30.07.2008, 00:36
Location: Sthlm, Sweden
Likes: 46

Postby The Vulture » 08.09.2011, 21:26

Second cabinet more or less done. Been spending tonight with making materials with Vertex Deformation for the veg, so when you watch the trees, bushes and grass they won't be static. The leaves will be blowing in the wind. Realistic? No, probably not, since there's no wind in the room, but it looks a lot better in my opinion.

I'm going to spend tomorrow with making cabinet three and adding vegetation to this one. For now, here's what I got.

Image
- Aspiring Level / 3D Artist -
Portfolio | CryDev | Art Blog


Image
User avatar
TheIllustrativeMan
Producer
Producer
 
Posts: 1915
Member since: 20.01.2009, 14:25
Likes: 10

Re: Think Inside & Outside The Box | The Vulture's Entry Thr

Postby TheIllustrativeMan » 09.09.2011, 00:00

Is there even any question about who's gonna win? xD

Amazing stuff man.
User avatar
The Vulture
News Posters
News Posters
 
Posts: 3942
Images: 0
Member since: 30.07.2008, 00:36
Location: Sthlm, Sweden
Likes: 46

Postby The Vulture » 10.09.2011, 19:47

Yeah, of course haha. I like Duruk's, AwSHUM's and Tiesto's entries the most so far. But everyone has a chance to win, obviously. Been seeing some great stuff the last few days. But thanks for the nice comment.

Here's another cabinet... The third. Having done so little makes me wonder if I'll make the deadline. Anyway, enjoy.

Image
- Aspiring Level / 3D Artist -
Portfolio | CryDev | Art Blog


Image
User avatar
Omega_Apex
Junior Dev
Junior Dev
 
Posts: 154
Member since: 21.02.2009, 13:18
Likes: 0

Re: Think Inside & Outside The Box | The Vulture's Entry Thr

Postby Omega_Apex » 15.09.2011, 20:08

Love it, great job!
User avatar
Eugen.Fot
Developer
Developer
 
Posts: 206
Member since: 18.08.2011, 14:32
Location: Germany
Likes: 0

Re: Think Inside & Outside The Box | The Vulture's Entry Thr

Postby Eugen.Fot » 19.09.2011, 13:29

It looks very impressive. Congratulation!
User avatar
the_grim
Superstar Dolphin
Superstar Dolphin
 
Posts: 9884
Member since: 16.08.2004, 10:46
Location: Finland
Likes: 189

Re: Think Inside & Outside The Box | The Vulture's Entry Thr

Postby the_grim » 19.09.2011, 13:38

Congrats, well thought outside the box! ;)
User avatar
Duruk
Producer
Producer
 
Posts: 1235
Member since: 29.12.2007, 12:38
Location: The Netherlands, Boxmeer
Likes: 16

Re: Think Inside & Outside The Box | The Vulture's Entry Thr

Postby Duruk » 19.09.2011, 15:27

Congratulations The Vulture
User avatar
Vert-X
Producer
Producer
 
Posts: 1813
Member since: 20.06.2008, 22:31
Location: Austria
Likes: 5

Re: Think Inside & Outside The Box | The Vulture's Entry Thr

Postby Vert-X » 19.09.2011, 19:39

Great work mate, I just love what you did with Prophet fighting the Pinger! :D
Absolutely awesome!


 
Connect and collaborate with CRYENGINE developers in the official Forums.
Visit the Gallery to share what you have created and be inspired by what others are creating with CRYENGINE.
Community