Light intensity can be adjusted by changing properties "Radius" and "ColorMultiplier" or "DiffuseMultiplier" of light entity.DoS wrote:1. Put lights on my map, but they are so dim. Can´t I make them stronger??
Look how it's done in original "Island"-levelDoS wrote:2. How can I plant "dead people" on my map(Example: Crysis 1, 1st Level, Aztec hanging in Tree and dead Koreans lying about)??
Scale image to 1024x1024 and save it as dds-image.DoS wrote:3. How do u make the LoadingScreen Picture for a MP Map?? Is it just a normal Screenshot in a special format??
I don't know about MP, but in SP next level is loaded with flowgraph node "Mission:EndLevelNew".DoS wrote:4. Is there a way to make a map load the next one, when the players (not SP, I mean MP) reach a certain area, or at least finish the map with some sort of text??(this is intended for a MP Map)
For a dead body, a "Physics/DeadBody"-entity is generally used.DoS wrote:...
I´ll check the "island" level.Not quite sure,whether C Wars has the needed files.
Any image meant to be used as loading screen and referred in level-xml.DoS wrote:Scale what image??